derrick_martin's Comments

Game comments and reviews

Pirate Defense

Jun. 23, 2020

0

Report your missing achievement here: https://www.kongregate.com/feedbacks/new?game_id=44676&type=MissingAccomplishmentFeedback

Resizer

Feb. 15, 2020

-2

Good game idea! Mechanics are OK, I thought the level design was fine (not sure why others don't think so, the only problem is that the levels are a bit easy). Best level is 12, interesting mechanic.

Theory of Magic

Oct. 18, 2019

3

Useful guidance: https://docs.google.com/spreadsheets/d/1_7rKCe8b4kOlvIC5MCdKk0T7Ni_M7Fj33OZhpCkIxSk/htmlview?usp=sharing&sle=true#

Doodle Alive

Sep. 08, 2019

0

Ok, where is the green key on level 18?

Mini Blocks

Jul. 24, 2019

4

Nice, I like the challenges. Well designed.

missed messages.

Jun. 18, 2019

31

.... and then I played a second time and it got creepier. Nice.

missed messages.

Jun. 18, 2019

1

Cool. Short but interesting.

p.i.g

May. 03, 2018

0

Thanks Khyloa! I wish I could upvote your comment more.

Squarus

Feb. 11, 2018

0

That extra level! The trick seems to be to move BEFORE the laser disappears. 1st laser: move on the 7th flash, go down and left (not left and down) 2nd laser: see the little missing bit of laser beam? It skips 2, then skips 3. Move straight after that (so you only wait about 1-2 seconds in this spot) 3rd laser: count 4 flashes, then right, up (move the block), left and down. 4th laser: push it left and up 5th laser (2nd laser again): no idea, I keep getting killed.

SkillQuest 2

Dec. 19, 2015

0

SP = speed. Positive numbers are better For the skills menu, you can click+drag up and down; it's faster than the mouse wheel.

Formula Racer 2012

May. 23, 2012

2

If you're having trouble with the last two tracks, try maxing handling and engine for Turkey (39 points in boost) and maxing engine and boost (40 in handling) for India.

TrainWreck - prototype

Nov. 17, 2011

1

I like it! Jazz up the graphics and give it a story and it'd be tons better. I think the biggest problem is lack of strategy; maybe have warning signs that hint the correct track to be on.

Developer Reply

Thanks for the suggestions, I'll try to implement them.

Race to the Moon

Nov. 17, 2011

0

Nice game. I think you should make the full version so I can play it.

Ancient Powers

Jan. 17, 2011

0

I think you need to have 0 damage on your fire to melt the cold guy

e7

Aug. 14, 2010

3

Gameplay is 3/5 but design is 5/5 so I guess I'll give it a 4. A big problem is the fine control required to kill the enemy... it's a bit annoying to have the ground shift at the last minute and you miss your trajectory. Ditto with jumping; since I can't see where I have to land, I need to use trial-and-error to get through the jumping challenges. Can't stand trial and error!

PixEvo - The Fountain

Jul. 14, 2010

-1

I dunno why everyone is complaining about the jumps; I'm not great with platformers but this isn't too hard. The ending is beautiful as well; I recommend you perservere to get to it. BTW, if you're stuck at 63/64, there is a buggy jump (large area at bottom, two pixels above each other in an upward dead-end with a door to the left at the top) where you can stand on an invisible platform to get the upper pixel. I got stuck on this too and had to rely on a youtube video to see what I was missing (-1 star, bad designer!)

Globetrotter XL

Mar. 18, 2009

0

Had to zoom in to get the hard badge; so either the zoom helps, or playing this game for 5 hours and learning all the countries does :)

Don't Look Back

Mar. 05, 2009

0

Not hard at all. Great game, very retro, well told and effective story.

Dinowaurs

Feb. 26, 2009

0

Wierd... I put a comment here, but now there is someone else's name next to my comment.

Dinowaurs

Feb. 26, 2009

0

I think there must be some serious bugs in this. It's not reporting victories in ranked matches! Also problems with lag. I think the server is choking or something.