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Game comments and reviews
Jun. 23, 2020
Report your missing achievement here: https://www.kongregate.com/feedbacks/new?game_id=44676&type=MissingAccomplishmentFeedback
Feb. 15, 2020
Good game idea! Mechanics are OK, I thought the level design was fine (not sure why others don't think so, the only problem is that the levels are a bit easy). Best level is 12, interesting mechanic.
Oct. 18, 2019
Useful guidance: https://docs.google.com/spreadsheets/d/1_7rKCe8b4kOlvIC5MCdKk0T7Ni_M7Fj33OZhpCkIxSk/htmlview?usp=sharing&sle=true#
Sep. 08, 2019
Ok, where is the green key on level 18?
Jul. 24, 2019
Nice, I like the challenges. Well designed.
Jun. 18, 2019
.... and then I played a second time and it got creepier. Nice.
Cool. Short but interesting.
May. 03, 2018
Thanks Khyloa! I wish I could upvote your comment more.
Feb. 11, 2018
That extra level! The trick seems to be to move BEFORE the laser disappears. 1st laser: move on the 7th flash, go down and left (not left and down) 2nd laser: see the little missing bit of laser beam? It skips 2, then skips 3. Move straight after that (so you only wait about 1-2 seconds in this spot) 3rd laser: count 4 flashes, then right, up (move the block), left and down. 4th laser: push it left and up 5th laser (2nd laser again): no idea, I keep getting killed.
Dec. 19, 2015
SP = speed. Positive numbers are better For the skills menu, you can click+drag up and down; it's faster than the mouse wheel.
May. 23, 2012
If you're having trouble with the last two tracks, try maxing handling and engine for Turkey (39 points in boost) and maxing engine and boost (40 in handling) for India.
Nov. 17, 2011
I like it! Jazz up the graphics and give it a story and it'd be tons better. I think the biggest problem is lack of strategy; maybe have warning signs that hint the correct track to be on.
Developer Reply
Thanks for the suggestions, I'll try to implement them.
Nice game. I think you should make the full version so I can play it.
Jan. 17, 2011
I think you need to have 0 damage on your fire to melt the cold guy
Aug. 14, 2010
Gameplay is 3/5 but design is 5/5 so I guess I'll give it a 4. A big problem is the fine control required to kill the enemy... it's a bit annoying to have the ground shift at the last minute and you miss your trajectory. Ditto with jumping; since I can't see where I have to land, I need to use trial-and-error to get through the jumping challenges. Can't stand trial and error!
Jul. 14, 2010
I dunno why everyone is complaining about the jumps; I'm not great with platformers but this isn't too hard. The ending is beautiful as well; I recommend you perservere to get to it. BTW, if you're stuck at 63/64, there is a buggy jump (large area at bottom, two pixels above each other in an upward dead-end with a door to the left at the top) where you can stand on an invisible platform to get the upper pixel. I got stuck on this too and had to rely on a youtube video to see what I was missing (-1 star, bad designer!)
Mar. 18, 2009
Had to zoom in to get the hard badge; so either the zoom helps, or playing this game for 5 hours and learning all the countries does :)
Mar. 05, 2009
Not hard at all. Great game, very retro, well told and effective story.
Feb. 26, 2009
Wierd... I put a comment here, but now there is someone else's name next to my comment.
I think there must be some serious bugs in this. It's not reporting victories in ranked matches! Also problems with lag. I think the server is choking or something.
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