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Game comments and reviews
Jul. 18, 2015
Recognista still broken :(
Developer Reply
Fixed :) Both as Damballa's Shrine.
Jul. 12, 2015
Great Game but it starts lagging on my FF after a while.
May. 31, 2015
too much text. too little gameplay
Apr. 11, 2015
awesome story idea. I like a lot.
Apr. 04, 2015
"Click on an Island to launch an attack and free the villagers". I do. But nothing happens.
Dec. 26, 2014
The game screen loads, but when I click Play, then Skip, then I get at a black screen. Only the controls in the upper right corner are visible. Clicking Reset will ask me whether I want to reset the level. Clicking Yes does not do anything. Clicking No will close the dialogue. No game to play.
Dec. 13, 2014
Just want to say thank you Daizor and Kron_OS for this game and the continuous improvements to it. +1
Hey! Thx you too for very detailed and useful feedback! This really helps to make the game better :) We will add some interesting updates before the holydays and something REALLY HUGE in february-march.
Nov. 18, 2014
I click on play but nothing happens. FF on Linux.
Game doesnt load. I see the Samsara loading screen. Then it turns black. Then nothing. FF on Linux.
Nov. 01, 2014
Recognista is still broken :(
Hmmm, I guess i have fixed him. Atleast I have allowed "negative speed" parametr. And he protected my hero from several attacks... Will check it once again. Thx for the report!
Sep. 13, 2014
Another UX enhancement: when I win a new card, let me decide whether I want to add it to the active deck or the back pile. I usually don't want new cards in the active deck, so whenever I win some card, I have to go to My Cards, Last Page, Remove. It's somewhat tedious.
Agree. I have made this because the new players always miss cards they have bought. Now i see that it is not so important - a lot of people ask to add new card in All Cards not in Active Deck.
Re "Spells and ammunition are placed on cards. Its ok: you can kill the foe with spell and then deal damage to the foe's hero :)" Yes, I know. But that's not what I mean. Sometimes I can put a hero card on another hero. It's not ammo or a spell. The other hero will then just sit on the hero card and do nothing. Only when the hero card below is killed, will the upper card be used. I had this happen at least twice. Probably a bug then.
Its definitely a bug :( Could you make a screenshot and send it to me when you see it again?
Sep. 07, 2014
can we have something to protect against idlers? Like, make turns time limited. If they dont play, I'll leave the match and then they win, which is very unfair.
Ouch... this is not the idler problem, this is the server issue!! Fixing.... UPD: I guess its fixed :)
Sep. 06, 2014
Oh and is there any way to drop cards during a match? And why can I sometime put cards on played cards? It will still be the lower card fighting then, but it seems odd and I cannot reproduce it reliably.
Spells and ammunition are placed on cards. Its ok: you can kill the foe with spell and then deal damage to the foe's hero :)
Another thing: it happen three times now that I was winning and the game would then fade out and tell me I lost the match. My health was good, so was the time. No clue what's going wrong there.
Perhaps your Wrath of Orr scale was full? The heavier creatures you send in the battle the faster it grows. Check the cyan/red scale left to your avatar. The number means how many turns you have before you lose.
Needs a Restart Match button. It's frustrating enough when there is three Vulgats in a row and it doesnt get better having to click wheel, home, start, close then. Also, these Xizz or whatever their name is seem bugged. I saw them take down a giant mound green hill thing in one hit. Their power levels seem completely random. Mouseovers would also be nice.
Hey! Xizz is buffed by Mist Demon. Every Mist Demon gives additional 30 points of damage to Xizz. So he really can kill a giant from one hit :) PS: And Invid is buffed by Mist Demon also. Restart button... Yeah that would be nice. Its in todo list now :) Mouseover effect. I think about it. Dont it make the game too "blinky"? I mean you need to clcih a card to send it in battle. But the effect will close the screen...
the first kick works fine for me. Then it starts lagging like hell on the level up screen and all sorts of weird sound effects happen. cant play this way.
Sep. 05, 2014
Unity Web Player: available on Win and Mac. Oh, the irony of a name.
Sep. 03, 2014
like the game. awesome music. wish the music was longer though. gets repetetive quickly.
Apr. 01, 2014
Guess I am old because I've played the original Speedball back in these days.
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