deathbyinsanity's Comments

Game comments and reviews

Just Chatting 2

Mar. 09, 2016

-2

this is bad

Coloruid

Jan. 14, 2016

2

can't finish level 13 because at least one orange block gets stuck on the left side between red and blue

Swords and Souls

Oct. 19, 2015

3

Strength training doesn't feel too good with whatever delay you have between actions. Block training was pretty fun, but the stars not being on a different fire rate from apples means sometimes you cant avoid blocking one making high combos really annoying. I wish the targets in Accuracy training would disappear immediately after being hit.

Run 3

Jul. 05, 2014

1

Also, the difficulty seems way lower. The most trouble I had was getting short hops consistent on some of the very late levels because of the weird gravity. Music is good if nothing spectacular, and I like the changing shape of the levels.

Run 3

Jul. 05, 2014

1

The gravity in this one feels like crap to me, too floaty. Times when I needed to make a nice short jump had me going right into the pit. I had some issues with bouncing off the sides of walls, nothing gamebreaking though. The falling tiles make for a good idea but aren't that well implemented imo. Depnding on the level you can abuse the shit out of them and I got some pretty sweet jumps off of the falling tiles.

Cycling Challenges

Mar. 21, 2013

-2

Description- which*

Field Target Shooting

Mar. 21, 2013

1

tutorial doesn't even work, as if it's even required. Distance is hard to measure especially with a black bullet flying towards a black target

Bob The Blob

Mar. 21, 2013

1

sprint button needs to be changed, otherwise its a cool game. Only really good for speedruns

Developer Reply

Thanks for the feedback, what button would you like to use as a sprint-button?

Epic Battle Fantasy 4

Mar. 15, 2013

-1

And my safe is gone. I was literally getting ready for the final boss now this.

Space Adventure

Mar. 03, 2013

0

Well if this was a test; successful. I don't really think the dev is taking it serious either, but GJ!

A Different Color

Mar. 02, 2013

-1

A couple of years ago I would have been a sucker for all this emotional stuff but not no more!

Super Bird Hunter

Mar. 02, 2013

0

not smooth at all. needs reworking. I couldn't get the slash to work when I wanted.

Space Chaos

Mar. 02, 2013

0

sound effects are pretty lame, mouse control is pretty much impossible because of how large game screen is, and keyboard control did not work at all

Paper Dungeons

Mar. 02, 2013

1

it has potential, but currently its more like an annoying dungeon than puzzle

Crazy Climber(Alpha)

Mar. 02, 2013

0

couldn't get past the first level. invisible blocks, non-jumpable platforms, and the level design itself is confusing. no music. not sure why dev thinks this is even acceptable to upload yet. 1/5 fix it and try again

Developer Reply

that is why it is called crazy climbers becasue of the difficult climb. invisible blocks are to hinder climbing. non jumpable platforms are to set you back. and the level design to throw you off. sorry should have included that in the description

Super Can Knockdown

Feb. 25, 2013

2

great game really, but for something like this you just gotta have a freeplay

Developer Reply

Thanks! Yes, two more game modes are planned, which includes a non scored mode that you will knockdown as many as you please with infinite balls, and a time-attack mode, to finish level 20 as soon as possible.

Ode To Pixel Days

Feb. 16, 2013

1

So the voices convinced me to jump out of a castle...

Developer Reply

The narrator is like the grown up Hans, in a way. It wasn't suicide by the way :)

Frantic Frigates

Dec. 31, 2012

12

The number of anchor drops I get should increase with my loot rating. I'm lucky to get 1 a game.

-1

needs primary and secondary tags really bad -.-

i have unity but it won't let me play ._. probably not the game's fault though