Search for your favorite games...
Game comments and reviews
Sep. 14, 2015
Not fun. I spent points on HP because I was terrified of dying and having to waste even more time on the game. As it currently stands, the game simply feels slow. Everything is a crawl -- from movement speed to attack speed to casting speed. This is reinforced by the amount of waiting in the game: boss battles and the enemies that are invulnerable until they peek up. Overall, a practice in patience and raised blood pressure. 1 star.
May. 16, 2015
SPOILER/BUG: I can't kill the bird in the Fall. I poke it with the knife and it kinda moans but doesn't fall down.
Apr. 13, 2015
I could be mistaken but I swear something's buggy about the late-game Coin Value upgrades. I was seeing my diamond count bump up in increments of ~30 every second or so, and after upgrading I was expecting it to go up to ~60, but I believe it stayed the same. Might be worth double-checking?
Apr. 11, 2014
it's a pain waiting so long to restart the game. should be faster.
Mar. 29, 2013
Here lies a traveler between worlds, whose name is unknown. May his curious soul find a way home, like you have found his resting place. :)
Oct. 27, 2012
It annoys me to NO END that the camera shifts erratically when you're just driving in a straight line. It makes it that much harder to know whether you're: going to hit that robot or miss it; on the right side of that gate or not; drifting correctly or not. Speaking of robots, why are some of them placed side by side? It makes it impossible to hit all of them.
Jul. 14, 2012
Such a strange ending... "I have found... THE COCA-COLA CAN! *game over*"
Jan. 24, 2011
You build a new farmhouse when your farmer is a full screen's length away from all other buildings - this is why the land upgrade is kept at a constant cost of 3, so you can always build new farmhouses for cheap. My strategy is to keep life low, maybe at a max of 20, so you have quick income from the farmers dying, and keep speed high, while sight is proportional to land.
Dec. 09, 2010
Items that send your characters back at a certain percentage are crucial. Make sure you keep one on each of your players. Suggestion for nerdook: Make a hotkey for bags of gold. Clicking back and forth for an average of four bags per floor is pretty annoying. Also, why do the characters sometimes turn around and go back on a straight path?
Nov. 24, 2010
Devil's in the Doodles God's in the details.
Sep. 10, 2010
Alice is Dead 3 is out! http://impendingriot.newgrounds.com/news/post/516463
Jan. 13, 2010
A mix between Gemcraft, Populous The Beginning, and Phage Wars. Pretty cool.
Dec. 08, 2009
You really can't help but play this game again.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.