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Game comments and reviews
Dec. 23, 2010
It was difficult, especially given the perspective, although in my opinion that sort of added to the fun. Definitely seems like you guys put a lot of time into it and added a lot of different components (weapons, ai, alternate physics, some animation, music, high scores board) which is really cool.
Jun. 15, 2010
This is an extremely deep piece. It seems simple on the surface, but it represents a very complex idea with very simple clear pictures. Those who do not grasp it either weren't paying attention or are shallow. I disagree with the point made, but it is truly a beautiful piece.
Jun. 13, 2010
Needs more music...a lot more music choices. Also, it would be cool to have control over your starting stats some, and more weapon variety.
Nov. 25, 2009
Good, but it lacks elements that cater to each character specifically. Otherwise though, it's a neat idea with brilliant execution.
Shallow gameplay. I really liked the weapon choice and the team mate system, but it seems like the actual levels were the same thing again and again and again with just minor variations. Also, your teammates are clueless.
Jun. 17, 2009
6000 feet was massively easy for me..I had to purposefully avoid it a few times in order to unlock a last few upgrades. 29 days after getting every last item - the key is to gain a lot of altitude, and try to get around 0-3% friction to slowly burn off your speed as you descend, so that your speed and your altitude descend at around the same rate.
Jun. 15, 2009
Really slow to load
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