cxcy's Comments

Game comments and reviews

Realm Revolutions

Dec. 05, 2018

4

The allure of this great game is purely based on game mechanics and it's a shame there was no update for a long time as most objections can be addressed without changing the mechanics: 1) Spells screen excessive scrolling issue 2) More options between buy 1 and buy all (eg. top up to next level above current population) 3) The same for army - if i have a lot of food there is no way to split it between money producers and army evenly 4) Indication at what population revolt becomes available Thanks for making this great game.

Words Warriors

Jul. 31, 2015

1

Great concept and beautiful realization. Thanks.

AdVenture Capitalist

Dec. 24, 2014

-3

Unity crash -> game hard reset + inability to export for some time = thanks but I won't be starting from zero again. It was fun while it lasted.

AdVenture Capitalist

Dec. 16, 2014

0

Can we please lose the qangquintillions and just go with exponential notation?

AdVenture Capitalist

Sep. 05, 2014

-6

What is this Micromanagement you guys talk about? I don't see that in my game.

AdVenture Capitalist

Aug. 14, 2014

11

We need a 'Buy all' button that would buy all upgrades from cheapest to more expensive until running out of money. The same for managers. What someone else said, maybe it would be good to split cash/angels upgrades.

AdVenture Capitalist

Jul. 29, 2014

-2

Offline didn't work for me, again.

The Binary

Jul. 12, 2012

95

A nice concept and a good story. The only minor issue is the scrolling of the game window; sometimes it loses focus and I end up scrolling the main Kongregate window. I don't know how could this be fixed, but it is annoying at times.

Developer Reply

Fixed. If you scroll with the scrollwheel while the cursor is in the game window, it will not scroll the kong window.

Glean

Jul. 12, 2012

1

This is a great game with a lot of potential for expansion and I enjoyed playing it. The only major issue is that creation process for more complex items is very tedious. Five stars anyway, and I am looking forward to future versions :)

Johnny Upgrade

May. 11, 2012

3

Great artwork, simple gameplay, short & sweet. Five stars!

The Adventures of Zomboy

Mar. 27, 2012

2

Nice artwork, however no load/save and slooooooooooooooooooow movement are big drawback. Please fix that, I'd love to play this.

Night of the Murder

Mar. 27, 2012

1

Nice idea and good atmosphere, however there are problems with the clicking that are frustrating. Keep up the good work!

Morningstar

Sep. 10, 2010

2

Awesome game, thanks for the effort!

This game, as many others in Puzzle genre, begins as a puzzle and then develops into a pixel-precision-level arcade (eg Fold). I feel cheated.

Gravitee

Apr. 15, 2008

0

The game needs the following fixes: 1) to be able to just leave the ball without hitting it once you take it 2) to be able to abort ball after it landed (this is frustrating when you practice and have to quit round and come again to the same level in order to practice the starting hit) 3) to be able to finish (not quit) round in a single click after you made your achievement and not go through quit hole again and again

The Bank Robber

Apr. 11, 2008

0

too crippled to play.

Covert Front episode 1

Apr. 09, 2008

0

excellent game, as usual mateusz doesn't dissapoint

Feudalism

Mar. 27, 2008

0

Game concept is nice. The battle part is not very good and quickly becomes boring. Once you get the strongest units there is no need for hero to engage at all. Overall it is too easy, you struggle only until you capture your first town.

Submachine4: the Lab

Mar. 26, 2008

0

Definitely the best submachine game. Great work!

Great atmosphere, good game.