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Game comments and reviews
Jul. 02, 2020
The last 1% of the map was in the lab, in the middle blocks of the rooms.
Jun. 25, 2017
The game works in Firefox and Internet Explorer, too. Unity has to be enabled manually. Lego brick in the left end of the address bar, allow and remember. Please keep this info up.
Jan. 22, 2016
For Auto-Upgrade to work, you have to set which weapons to upgrade automatically, e.g. check their checkboxes (or check all).
Jun. 10, 2015
What is this price increase in moon upgrades? I remember that the "over the wall" upgrade series started at 5 nonillion just a day ago, and now it is 5 decillion. Come on, the wall increased from the septillion-nonillion to the septillion-decillion range. What's the big idea?
Feb. 05, 2014
I only say three words: Carpal Tunnel Syndrome.
Nov. 08, 2013
The ammo system is good. Finally a game that handles ammo in clips, not bullets. Thumbs up!
Nov. 07, 2013
Five by five :)
Oct. 24, 2013
It will be a good game. It's simply not ready yet. Please complete it! :)
Sep. 07, 2013
Great one :) I just feel like having some more insight in this world. More games, more art, some literature, anything :)
Aug. 13, 2013
@Bulvik: It's done. Standard games pair you up with players of similar level.
Jun. 27, 2013
You definitely need a gamepad for that - on a keyboard, patterns are much more difficult to make, so bosses are much harder than other levels. 2 out of 5.
Jun. 21, 2013
Haha :) reminds me of typing the Star Wars main theme in the Nokia 3210 as a ringtone :P
Jun. 19, 2013
Too small default window - I suggest making the window twice this big.
Jan. 21, 2013
Sometimes it's very illogical. It reminds me of point-and-click adventures of old: when you finally find the solution, your feeling is not "All right, I'we finally found it!", but "Now that' stupid".
Jan. 12, 2013
Found a no-brainer winning strategy. Build a burst tower, and 3 basic around, then send ALL the enemies. You'll have like 5 seconds to upgrade one burst, one range and one ghost tower (this last can be any type of ghost). If you managed to do it before too many of the enemies got throguh, you are going to win the level. The fourth tower should be a damage tower. Now you can combine them to a mega tower, that alone was able to withstand all the attacks I met so far.
The scarecrow level is adorable :)
Good game, but so cute it's making me sick. Like Teletubbies.
Nov. 30, 2012
level 39 is frustrating :P needs extreme precision
Nov. 18, 2012
As those before me said, it's indeed a nice work. I expected more of an exciting ending, though.
Nov. 17, 2012
A trick for crafting: To have high chances of success, develop Artistry. To develop Artistry, keep experimenting with basic materials. You put one piece in the matrix, press Combine, and gain Artistry! Try and see! Approx. 20k gold to level 800 Artistry.
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