chokebabiesnow's Comments

Game comments and reviews

Vampire Physics

Jan. 19, 2013

3

36 is kind of a bad level, it's less "physics puzzle" and more "hope that the engine lets you actually execute the solution this time instead of randomly grinding dead." Otherwise a fun game.

Boss Slayer

May. 28, 2012

0

When people design games where you do a task and after each round get money to spend on upgrades to do the task again (tower defense, boss rush, one of those hit-the-guy-for-a-distance things, etc.), they should look at this game's progression. Every time I died, I had enough money to upgrade enough to get another boss or two further. I never felt like I was grinding---I just played until I died and then got further the next time. My progress always felt meaningful and the cost/benefit of upgrades was such that I always felt like it was worth it to get a new shiny thing. Great, simple little game, but more importantly, fantastic pacing. You should seriously be proud of that more than anything else, this is probably the most organically-paced Kongregate do-it, do-it-again-and-more kind of games I've ever played.

Zombie Knight

May. 02, 2011

-1

Fun game, but I'm pretty sure the overworld map music is literally the theme music from the Shadowrun SNES game. Which seems sorta bad, considering.