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Game comments and reviews
Aug. 15, 2020
Unlike everyone else I prefer things mostly as they are, although I can't find the button to reorganize the formation no matter where I look.
Jul. 11, 2020
Excited!
Jun. 17, 2020
Couldn't make it past level 16, but I really enjoyed this! Might try tackling it again in the future.
Developer Reply
Thank you very much! The game does save, so you won't need to restart if and when you come back to it.
Apr. 27, 2020
I'm disappointed but not surprised. Artist Idle was pretty much this bad when it came to aggressive monetization, so it makes sense you've made both games. Just charge me a few bucks and be done with it, I'm willing to pay a simple upfront cost-- not a hundred bucks worth of microtransactions.
Feb. 23, 2020
Nevermind, they registered after a third refresh.
Badges aren't registering.
Feb. 13, 2020
Yeesh. Lot of people who don't understand basic statistics or how the attacks work. You're doing great, this is one of those idle games I've always wanted.
Jan. 30, 2020
You should definitely prevent Dexterity from showing up on any weapon that isn't a bow and all accessories that occupy the second hand slot. You can't even equip Dexterity shields.
Jan. 29, 2020
The lock puzzles were by far my least favorite-- they felt awful to play.
Nov. 01, 2019
My max blood isn't actually going up? Bug?
Oct. 01, 2019
This game is about as confusing as the first LORED, and it's really difficult to take a breather. You definitely don't generate souls fast enough to get the early upgrades and respawning tribes is killer on your soulcount.
Sep. 11, 2019
I just finished this version, after a very nice preview into things to come. Definitely love how you can cap out your ants, and how the shop starts shrinking over time. The grind slowed to a halt at 100 orange, but I'll keep checking in.
Faster ants aren't being particularly prioritized, but the speed has gotten significantly faster, kudos. Any chance we can get rid of black and red ants yet, or convert them into higher tier ants?
Sep. 10, 2019
I'd like a way to convert ants into higher tier ants, the black ants actually slow down painting creation past a point.
Sep. 09, 2019
Had an integer overflow into the negatives, now I'm going into ultradebt.
I figured out why it didn't work, it's been fixed for a while now
Aug. 17, 2019
You really need to have the balls generate an angle if they bounce uselessly too much.
You can interact with them with the mouse if left click is held down. I had thought about an offset being applied if too many consecutive bounces happened but that can be advantageous in certain circumstances.
Jul. 20, 2019
I'm getting a white screen.
Try clicking the game screen, that should do it :)
Needs more UI work, and it should be possible to click between windows. You could probably find a way to stack Loreds, or add scrolling-- some way to view all your Loreds at once.
May. 04, 2019
I think the force fish are broken... :c I won't get a chance to get the title if they are, I'm gone all day. Man...
Hello, could you please tell me more about how it's not working for you?
Apr. 17, 2019
Loving the new update. Can you display the max levels for depth upgrades? I want to know how many purchases I have left to make for each new vector upgrade.
Glad you're liking it! Yes I plan to do some visual tweaks for those and I will include this.
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