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Game comments and reviews
May. 21, 2014
"touch" mode actually means "mouse controlled". I should just stop playing this ads for ihpne games...
Apr. 17, 2014
distinguish objects from background. seriously. every single obstacle gets identified by the fact that you died, that is bad design even for a learn-by-dying game.
Oct. 09, 2013
love the idea, but the viewing cones just aren't precisely what the game is testing. Often you have to mentally ad a step distance to be safe, while a few times (esp. with cameras) you can take one or two steps more than should be possible
Jun. 27, 2013
nice game idea meats bad controls, lacks any kind of menu to adjust sound, quality, or simply pause... yikes
Jan. 09, 2013
so you're next 'game' is gonna be "the holy bible"? wtf. moron...
Jan. 07, 2013
54/55/60 ... ><
Dec. 11, 2012
loved the prequels, loving this one so far (just a few levels in); the one thing I don't like is the constant AppStore ads - I know you make money that way, but there is a ton of people who don't even use Apple, and therefore won't buy it there no matter how often it jumps up
Nov. 05, 2012
i have but a single complaint: a more precise squad-choosing way (aka hotkeys) as it can be difficult in the heat of battle to separate your one spearman squad from the other.
"call to the grave" - and like that i go from 100% army to 0, and my opponent has all my troops. How is this balanced? Is there anything you can do, but try to stay alive, rebuild like 10% before you get hit with the same shit again? Simply unbalanced, and completly ruins the game for me.
Nov. 03, 2012
This isn't a game of skill, it's 50% luck and 50% advertisement. Just no. Throw this shit out!
Oct. 22, 2012
actually never mind, grinding goes pretty fast with 4 fully developed creatures, no problem changin teamcomposition midgame. great!
Mostly a great game, BUT: there are too many stalemate situations involving the group-heal abilities. It's really frustrating if you're unable to move on because 1 enemy monster heals faster than your entire team can dish out damage. (getting different monsters is no fun, since the team I have is fully developed, meaning any new team-member would need dozens of fights grinding just to get there)
Oct. 09, 2012
Weird city where there are 5 special agent for every civilian.
Sep. 30, 2012
Has all the problems of the first one.
Sep. 25, 2012
In one word: tedious. I like the concept, but I hate spending my time 10% thinking and 90% moving stuff another milimeter because it keeps falling apart on every move.
Sep. 15, 2012
*sigh* it's nearly impossible to get the "hold speed x for __ seconds" once you've upgraded over that state. otherwise really nice game, but this makes me unable to finish :/
Aug. 13, 2012
1 star. all it does is telling me to wait for it to be done loading, while it shows 100%
Aug. 10, 2012
10% klicking, 89% waiting for the slots to stop spinning, 1% thinking where to click. Incredible boring.
Aug. 07, 2012
shortkeys! don't move candy while showing "tips"!
Aug. 02, 2012
are once mistyped big ships invulnerable on purpose? that was incredible annoying.
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