chefchaot's Comments

Game comments and reviews

Pixelo

May. 21, 2014

2

"touch" mode actually means "mouse controlled". I should just stop playing this ads for ihpne games...

Hippolyta

Apr. 17, 2014

6

distinguish objects from background. seriously. every single obstacle gets identified by the fact that you died, that is bad design even for a learn-by-dying game.

S P Y

Oct. 09, 2013

1

love the idea, but the viewing cones just aren't precisely what the game is testing. Often you have to mentally ad a step distance to be safe, while a few times (esp. with cameras) you can take one or two steps more than should be possible

Feed Us 5

Jun. 27, 2013

0

nice game idea meats bad controls, lacks any kind of menu to adjust sound, quality, or simply pause... yikes

The Holy Quran

Jan. 09, 2013

-5

so you're next 'game' is gonna be "the holy bible"? wtf. moron...

Boomshine

Jan. 07, 2013

0

54/55/60 ... ><

Liquid Measure 3

Dec. 11, 2012

1

loved the prequels, loving this one so far (just a few levels in); the one thing I don't like is the constant AppStore ads - I know you make money that way, but there is a ton of people who don't even use Apple, and therefore won't buy it there no matter how often it jumps up

Hordes and Lords

Nov. 05, 2012

0

i have but a single complaint: a more precise squad-choosing way (aka hotkeys) as it can be difficult in the heat of battle to separate your one spearman squad from the other.

Takeover

Nov. 05, 2012

8

"call to the grave" - and like that i go from 100% army to 0, and my opponent has all my troops. How is this balanced? Is there anything you can do, but try to stay alive, rebuild like 10% before you get hit with the same shit again? Simply unbalanced, and completly ruins the game for me.

Fairway Solitaire

Nov. 03, 2012

11

This isn't a game of skill, it's 50% luck and 50% advertisement. Just no. Throw this shit out!

Pocket Creature PVP

Oct. 22, 2012

0

actually never mind, grinding goes pretty fast with 4 fully developed creatures, no problem changin teamcomposition midgame. great!

Pocket Creature PVP

Oct. 22, 2012

-6

Mostly a great game, BUT: there are too many stalemate situations involving the group-heal abilities. It's really frustrating if you're unable to move on because 1 enemy monster heals faster than your entire team can dish out damage. (getting different monsters is no fun, since the team I have is fully developed, meaning any new team-member would need dozens of fights grinding just to get there)

Infectonator 2

Oct. 09, 2012

-8

Weird city where there are 5 special agent for every civilian.

Cargo Bridge 2

Sep. 30, 2012

4

Has all the problems of the first one.

Shape Fold

Sep. 25, 2012

1

In one word: tedious. I like the concept, but I hate spending my time 10% thinking and 90% moving stuff another milimeter because it keeps falling apart on every move.

Knightmare Tower

Sep. 15, 2012

3

*sigh* it's nearly impossible to get the "hold speed x for __ seconds" once you've upgraded over that state. otherwise really nice game, but this makes me unable to finish :/

Aurora

Aug. 13, 2012

-12

1 star. all it does is telling me to wait for it to be done loading, while it shows 100%

Connect the Slots

Aug. 10, 2012

3

10% klicking, 89% waiting for the slots to stop spinning, 1% thinking where to click. Incredible boring.

Candy Conveyor

Aug. 07, 2012

1

shortkeys! don't move candy while showing "tips"!

MoonType : Episode 2

Aug. 02, 2012

-1

are once mistyped big ships invulnerable on purpose? that was incredible annoying.