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Game comments and reviews
Nov. 20, 2016
"Oh, a game I haven't played yet with a badge." *completes second level.* *realizes it was a swastika.* *reads "Well Done!"* *dies a little inside*
Jul. 16, 2014
Thank you for putting in a way to donate. I've played this game way too much. I felt weird not giving some cash for it.
Jun. 24, 2014
KasrkinLM: Look up Short Scale Vs. Long Scale. Many countries, including the UK since 1975, use the same short scale billion (10^9) as the US. In fact, almost all english speaking countries do now. Before the 60s, France also used the short scale, and before the 90s, Italy also did. However most countries that speak those languages use long scale billion (10^12) now.
Adding on to my last comment, I don't really care about high scores, but I wouldn't mind a kongwide reset. It would kill me to lose the investment in it, but I understand the reasons, and you are giving the players a say, which is awesome.
I love the game, and I can understand the scaling with the pricing (I reasoned that newspapers are harder to do in print nowadays, so the costs were going into buying computer infrastructures and all that. Oil companies and banks don't have to worry about an online presence as much.) But it seems to me that it is a bit too steep. It scaled to 300 where it wasn't too bad, but getting to 500 is a nightmare. I have 888m angel investors, and I am about to reset to add 1b more, and I still haven't been able to get the One True Investor achievement since update. I have been playing since it came out, and I haven't used the date glitch. Maybe the in game explanation will help me understand the steepness some more, but maybe lower the steepness just a little bit after 300?
May. 25, 2014
For those having a problem with experiment: The guppies will supply packets directly to the survival pods. They can even get a good amount of them to the pods if they land directly in the creeper. You can save them early on, and then push forward to take out the spores and generators.
Nov. 06, 2011
WTB FBSS 1.2k. I felt like I was in EC.
Oct. 22, 2011
Wow, I really like this game. Pretty fun. I rarely give a 5, but aside from spiders missing legs, it was fun to play! 5/5
Aug. 10, 2011
I also had a problem with touch controls always going up and left no matter what. HTC Desire.
Dec. 04, 2010
If I have the top of the line, brand new parts, being built by the best mechanics, and driven by the best 4 riders, there should not be a way that the computer can beat all 4 of them and come in first place.
May. 30, 2010
4/5 There needs to be a delay between moving when you die. Just a slight delay is alright, but I could die three times before I could stop moving from dying the first time. There's a fine line between hard and annoying. Some of the levels cross the line. Maybe add a slighter difficulty curve. It will make the annoying levels a bit less annoying. As has been said before, checkpoints on all the harder levels will add a bit less annoyance. Sometimes it's hard enough to get past each part, no need to add them on top of each other.
May. 28, 2010
I made it to level 46, and allowed the game to access my mic and then nothing. Nothing I said or did made it work. My microphone is definitely working.
May. 04, 2010
Maybe add rollover text for which card is which.
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