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Jul. 23, 2015
Is it possible to adjust the 10^x-display at the XP-gain-rate? The xps still raises, but the display is rounded to 0*10^11 XP, and I cannot remember, when I've last seen a number except zero. if (XP_Gain>1e6) { L=integer(floor(log(XP_Gain)/log(10)-6)); D = XP_Gain/(10^L); echo 'Xp gain rate x10'.L."\n".D." Xp"; } else echo echo 'Xp gain rate'."\n".XP_Gain.' Xp'; /* maybe there is a need for formatting the numbers*/
Mar. 10, 2015
Just An Idea: one can gain with enough hatcheries something like "10.1978 million %" As % means x/100, you can write 101,978 times, this would express the same. And why is the word million written here, everywhere else, it reads M?
Feb. 21, 2015
Boondock is right. A level-restart for the 1st fail is quite hard. Pls, add either more than one life per level, more than one life per game (incl. extra lives) or a quicker end of level, if certain conditions are met.
Feb. 15, 2015
Can some tell me, how to get a ship mass of 69450 tons? Ih think this would require about 4*10^1197 XPs just for the last command level.
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