bitornade's Comments

Game comments and reviews

Defender Idle

Feb. 07, 2019

1

GAME BREAKING BUG: sorry for the caps but just wanted to make sure the dev say this. If you use the SHIFT key it'll let you buy at the price of the first of the 50 units, so for ex if you wait till you have 50 rebirth points, you can buy 50 levels of damage for 50 RP only instead of the many more it should be. Using this I maxed out technology and got to really high levels very quickly. Also, as someone else mentioned the RP's should scale as you go up since waves take a lot longer to finish. As it stands there's no incentive to not stop grinding around wave 80 or so and just restart a quick run to maximize RP gain. Lastly I'm not sure the gem increased chance of dropping really works. I maxed it out at level 75 and didn't really see a difference.

Developer Reply

Thank you, I will upload a hotfix for the "Shift" issue soon. You do get a ton more RPs when you reach higher waves and gem drop chance does work, as you might imagine the drop chance is very low, farm an hour with the upgrade and without it and compare results :)

Awesome game. In case you were waiting for feedback to add more content, I echo all the posts saying I wish it were longer and would really enjoy playing it; but I realize a lot of work goes into making something like this, so thanks for making it as it is already it was a lot of fun!

War Clicks

Aug. 08, 2018

4

Hmm...the ads play and ask a bunch of annoying questions which I go through before being told that the sponsor won't give me the offer because they're out. Still we answer the dumb survey questions and get no bonus. Pretty aggravating.

Developer Reply

This is unfortunately something not in our control - I suggest to Contact Kong, with some info about the ad, what brand it is advertising, and what the clickthrough link is (if available), and explain what's happening. We will speak with them to see if there's a way we could detect such issues on our side and reward you guys anyway, and also making the video icon only show if ads are actually available, to take that part of the annoyance out. Something I think we'll be able to get to early next week.

Auto-DPS!

Nov. 19, 2017

12

All of this has been said, but to drive the point(s) home...There has to be a 0/1 indexing inconsistency in the code somewhere, as you need one more gem than what's stated in order to upgrade anything. Also the "one small loan" upgrade breaks the game completely. Zero balance whatsoever, zero efforts put into graphics...Fancy graphics are not a requirement to make a great, or even good, game; but at least then make the mechanics interesting and solid.

Wondrous Lands

Nov. 12, 2017

0

Wow! Awesome, awesome game! I ignored it initially after a lazy attempt on my part, before coming back to it and absolutely loving it. As someone else said, reminds me of the good HOMM days. Those were the times...

Spririt Bomb

Oct. 17, 2017

2

Pressing Start repeatedly but nothing happens on Firefox. I know you said better on Chrome but I thought it would still work.

2

Definitely still balance problems; after mid-way through tier 2 the game starts slowing down like crazy. Dev, I really think you should start graphing growth curves and running some number. If you don't know how to make the math work, look it up on some forums online. It's a cool game but right now it's failing imo to maintain sufficient interest because the balance is significantly off.

Developer Reply

After yesterday's patch, more players progressed smoothly through Tier 2 in a matter of few hours, this is more or less what I planned for that stage of the game with Tier 3 bonuses giving some way to even further increase income.

Idlefall

Aug. 02, 2017

1

Save doesn't work for me on Firefox, lost all progress...

Idle Roller

Jun. 02, 2017

1

Not saving for me on Firefox even though logged in to KG.

Enchanted Heroes

May. 23, 2017

2

This is a great game with a lot of depth, one of the games that has held my attention the most in recent years, truly a hidden gem on KG. One thing that is frustration is that the Bloodstone upgrade doesn't seem to be working. I invested 3 levels in it (60 gems total) and see no difference in monster spawn time. Maybe I'm not at overkill levels of damage but that's hard to believe when I'm restarting with over 300 gems. It sucks because it was a great idea since the slowness of monster spawning is one of the few frustrating things in this game, especially once you start ascending and expect to get through early levels fairly fast.

Idle accelerator

May. 17, 2017

5

Cool game but the charge up upgrade doesn't work. It's supposed to add 1% to your power for every cycle but doesn't add anything...

Developer Reply

You cant see the increment in the particle info. The bonus resets when particle stop

Tower of Non

May. 15, 2017

1

Nice little game, solid fundamentals so I think there's a lot of potential for making really good. One thing I'd look into is adding achievements based on level reached that give you special abilities/equipment etc...for when you restart, kind of the way Cardinal Quest lets you buy those with "achievement points".

Developer Reply

Thanks! And the achievement points are a great idea. I'll look into it. My current idea: you can unlock improved starting stats and new skins/sprites/portraits for your character. What do you think?

Idle MOSQUITO

May. 14, 2017

2

Cool game, lots of potential but very very limited right now; definitely needs more features, end game stuff, etc...

Tabletop idle

May. 01, 2017

4

The fact that the card system doesn't work basically breaks the game; everything grinds to a halt after level 60 or so. Actually I think there might be a decimal point error somewhere because I just got again a supposed 50% total increase to my DPS, but it only increased by 5%. If the cards worked it feels like the balance would be just right, but as it is right now the game becomes unplayable way too quickly...

Tabletop idle

May. 01, 2017

0

A lot of cards don't work. I got 3 cards supposed to change my DPS by 50% total (2 cards for 10% and 1 card for 30%) and my DPS number stayed exactly the same...

Endless Training

Apr. 19, 2017

1

Save doesn't work, lost all progress...(Firefox)

Developer Reply

save does work I tested it over and over again... if loading of save fails refresh the page... and load it again

Loot Heroes Clicker

Apr. 06, 2017

125

I have to echo most of the other comments. The game has potential but it's not nearly developed enough to sustain interest, it gets boring very, very quickly.

Dogs Vs Homework

Apr. 01, 2017

1

Two more things (for the dev). It seems that when you go to the classes and come back all the flying monsters are gone (not necessarily a problem but that's the way it is right now). Also it'd be nice to have a total of the bonuses that the loot, perks, etc...give us.

Developer Reply

Yeah I added a total stats page in the to-do list for the next update. The homework bats disappearing is somewhat of a technical limitation (it becomes a problem remembering each room state because you can move to different rooms later in the game).

Dogs Vs Homework

Apr. 01, 2017

-1

There's a sort of bug. Immediately after liking on facebook and getting the 20 treats for free, the game started lagging like crazy, as in 4-5 frames/second. There was no build up to it, it went from perfectly smooth to unplayable lag and it was clearly because of the facebook liking thing. Refreshed the page and everything is fine now, so not a game breaker. Besides that the game is a lot of fun for now, haven't played enough to give more feedback but wanted to report the bug.

Developer Reply

Thanks bitornade! Yeah there was also another comment earlier where some of the other website links don't open to a new tab properly, so I might need to overhaul in-game links in general. Thanks for the bug report tho!

Parasites United 2

Mar. 20, 2017

2

Save not working for me, lost all progress...