biguglyorc's Comments

Game comments and reviews

Air Wars

Nov. 05, 2014

3

Are you guys going to update the game anytime soon? The planes need balancing - the basic one is probably the best and the level 10 one is completely useless as of right now. Also, new planes would be appreciated.

WarLight: Multi-Player

Oct. 27, 2014

8

Notice how most of the up-voted comments were sent from accounts made on the day the comments were made...

SAS: Zombie Assault 4

Sep. 05, 2014

16

Reducing the quality doesn't lower the lag... It's something on your end, not the players'.

Royal Warfare

Jul. 23, 2014

1

I like it. But the "upgrade" system is confusing - when you upgrade an elite soldier to its "next" version, the new class doesn't keep any of the abilities the "previous" one had, making it an entirely new unit, rather than an improved one - that often weakens your troops, especially in the low-level game, as upgrading a unit usually means as much as giving it some more HP and damage at the cost of all of their abilities, which hardly seems like an improvement at all. The first tier thieves, for instance, are just awesome at dealing with heavily armoured enemies, but the next two tiers fail at it miserably, while they cost incomparably more. If you made them cost less upon hiring, it would be much more balanced, as they're pretty much a different unit, rather than an upgraded one.

Developer Reply

I tested what you described about a year ago, but then decided to make as it is now. In some cases tier1 units are more valuable than tier2, and it increases the available tactical schemes.

Kingdom Rush Frontiers

Dec. 23, 2013

4

It's great you guys make games and money at the same time, but was it really necessary to have this series focused on money-making so much? This game almost feels like a demo now...

Giants and Dwarves TD

May. 05, 2013

10

As much as I like the game, I find it extremely annoying that turrets always aim at targets they aren't "designed" to destroy when they have other targets of opportunity. Cannons shooting at ghosts all the time, mage towers killing everything but flying monsters... That's very discouraging to play after the first few levels, please fix this.

Obliterate Everything 2

Mar. 03, 2013

1

I've obliterated everything, killed hundreds of thousands blood-thirsty aliens, saved my dear comrades and pushed technological advancement of my species to another level, and all I get in return is Gulf War syndrome. FML

0

Meh... The real IE would always give you that chilling thrill of suspicion of incoming BSoD killing your day's work.

0

A surprisingly good game. I'm glad someone's finally realised llamas are not what they make you think they are. I only wish the restart would take shorter and that your car were given half second or so of invulnerability each time it loses a life.

Cock Rider

Jan. 23, 2013

-3

The literality of the game's title is a huge let down...

Focus

Jan. 14, 2013

1

It asks you whether or not you're sure you want to start a new game, yet it doesn't save progress after all... Good to know.

Firefight

Jan. 13, 2013

38

Despite decent graphics, pretty interface and some innovative features, this game is very unpolished: no performance or sound settings accessible while playing; weapon upgrades don't change much; you spend most of the time hunting your foes instead of trying to survive their attacks; the arrows pointing dropped items and supplies donโ€™t always work; the game is run at a resolution discouraging to play - it should be as square as possible, allowing you to defend yourself from enemy attacks from all sides at the same chance, with your sight as far as possible in all directions - and for the same reason the camera should be zoomed out more; the pop-up messages cover your view furthermore, disabling you from dodging properly; and, finally, the 'standard' gameplay gets boring after a while - you don't ever get to effectively kick ass all over the map, nor are you ever met with a challenging enemy โ€“ you just strafe and empty half or more of your clip on a single target at all times.

Days of Monsters

Jan. 09, 2013

4

A total of 8 thousand +'s for comments with suggestions to make this game better couldn't make the dev utter a single response in one and a half year after the game's release but a quotation of in-game line made them reply in less than a day O_o

From The Black

Jan. 07, 2013

-4

How a game with such minimalistic graphics can be so laggy?

Farm of Souls

Jan. 01, 2013

2

So unrealistic... With so many cathedrals, they should be waging at least three wars within a single lifespan...

I honestly don't see the difference between this and the previous game...

Stickocalypse

Dec. 12, 2012

6

I'll just assume the big zombies have eaten enough brains to invent dynamite and put it on their own backs to keep up with the apocalyptic fashion.

Stream Master Unlimited

Dec. 06, 2012

42

Easy, relaxing game. I just wish the lines didn't erase each other while being drawn.

Agony: The Portal

Dec. 02, 2012

1

Why are you all suggesting new features three years after the game was released? :p

LRU: Bounty Hunter

Nov. 25, 2012

2

For such simplistic graphics this game sure lags a lot... Any chance you could make it work more smoothly? No complaints otherwise.