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Game comments and reviews
Jun. 28, 2019
It's been 2-3 days with the loading bug, i'd love to be able to play the new update!
Jun. 27, 2019
game has been stuck for two days at "Loading...", restarted browser and cleared cache to no avail, help!
Oct. 07, 2017
there's a memory leak, game gets slower over time and you have to refresh it occasionally to keep it playable
Dec. 18, 2016
holy microtransactions batman, every other button
Sep. 24, 2015
How can you get the last upgrade for nate dragon when the upgrade prerequisite resets the game?
Developer Reply
Hi belegon, You don't need to buy all the upgrades. The upgrades are unlocked when you reach the required Crusader level. If you reach level 200 with Nate, his last upgrade will unlock for purchase.
Jul. 19, 2015
It would be nice if we could find an upgrade that lets us toggle building traps when nothing else is in queue
May. 20, 2015
Has anyone been able to tell if it's the amount of mana spent or spells cast that unlocks mana upgrades?
May. 17, 2015
energy time gate, what a way to ruin a game
Apr. 11, 2015
Couldn't drink potions, had 100 of a type, but when I clicked them, it would say i had 0 to drink. Reloaded thinking it might fix it, game restarted ><
That issue has been fixed. Send me a private message with the amount of quest you had completed.
Mar. 07, 2015
the energy system just ruins it, arggggg
Feb. 07, 2015
it is unclear what mutations/rare genes/life bonus does
Mutation and rare gene are good to increase evolution.
Dec. 31, 2013
easily one of the top 5 flash games i've ever played
Nov. 11, 2013
got to the last boss in nightmare difficulty, hit the tentacles for 0 4 times in a row with my level 7 archer, it finally kills my defender then runs across the map and crit me for 11 ><.......
getting poor items at the end of the first couple levels is a RNG gamebreaker
Nov. 08, 2013
Excellent game! I just wish it was longer :(
Aug. 22, 2013
it is unclear what stats affect lasers
Jul. 03, 2013
there's no time during the dungeons to pause and read the tiles you're picking up, maybe if they were prominently displayed for a few seconds when you pick them up?
Jun. 24, 2013
not even playable, the colonists frequently decide to suicide into enemy bases whether they're "guarding" or just running away (opposite direction from the base) for no apparent reason
colonist ai is horrid
Jun. 08, 2013
just an excellent game, balanced with a sense of constant progression yet always makes you keep a worried eye on your healthbar. 5/5
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