bdubbz911's Comments

Game comments and reviews

Zos

Jan. 28, 2014

-2

A MUTE button would be GREAT. Just a thought....

Developer Reply

there IS one. check THE instructions

Sentry Knight

Jan. 25, 2014

0

Last sentence was supposed to be "Maybe more" NOT "Maybe move". Btw, make no mistake, I commend all you dev's, especially those of you, "Jwolfgames" included, who take to comments seriously and adjust their games appropriately, I, along with all the other gamers sincerely appreciate it.

Sentry Knight

Jan. 25, 2014

3

I normally enjoy games of this genre... However, the market and rate of leveling up was poorly executed. Having to repeat levels over and OVER and over and over again, gets well, simply BORING. I apologize at my level of rudeness. Might I suggest a future version of this game with a complete over haul? Maybe move "regular" levels aka worlds, faster leveling, better priced market, more upgrade options and have the bosses on a separate level?

Plunder Mars

Jan. 16, 2014

3

To hell with laws of physics and video game piracy. Lets strap a rocket and pogo stick to a pirate for him to get to Mars. Why a pogo stick you say? For to jump on clouds the remainder of the trip upon depletion of rocket fuel of course. Bottom line, this is a silly, yet fun & quirky game with funky music, making for a great laugh and fun game to waste some time away. Thanks Devs!

Into Space 3: Xmas Story

Jan. 13, 2014

73

UPDATE: My final review + This if you agree and so Dev's can see. 6+ hours grinding to get full upgrades. Once I reached a certain point in upgrades, I actually found this to be quite fun. Improvements I would like to see are as follows. 1. Game freeze bug: Once you reach 850,000+ ft, the game freezes causing current launch data to be lost. 2. The "Invasion Mod" for more UFO's should be introduced earlier speeding up upgrade process 3. Mission rewards: Candy rewards, especially at the beginning, still make it seem like you'll NEVER be able to afford the next upgrade 4. Altitude/ending incentive: Make this version even more fun by adding some sort of ending. Maybe a Xmas Moon, or large asteroid covered in snow and Santa's workshop? 5. Landing incentive: I found it fun and somewhat challenging in IS2 to land the ship with near full HP. The above listed I feel are the most crucial to gaining full approval of IS3 in this great series among the majority of us "Into Space' fans.

Into Space 3: Xmas Story

Jan. 12, 2014

6

20 launches in and I'm already hating this game. I know its already been said, but I'll say it as well. Love love LOVE the "Into Space" series, but this one is flawed in that it is EXTREMELY grindy. I'll also second another users post of this being "gimmicky". I say no thank you IS3. Dev, please either make drastic updates to this game, or design a new one to replace this.

Into Space 2

Dec. 22, 2013

995

Flew to Mars. Landed. Initiated launch for return trip to Earth. No such luck. The atmosphere of Mars is unlimited once you enter it. Flew up from the surface of Mars to 1k ft and ran out of fuel. I would LOVE it if we could have the ability to return to Earth after arriving to the planet.

Accelerator

Sep. 05, 2011

4

Great game and it appears the developer is very responsive to our suggestions! I have 2 suggestions of my own.. 1. Ability to Pause game by pressing "P" would be nice 2. Ability to start game at a speed closer to your last score instead of starting out at zero. I love wasting time, or should I say, procrastinating, as much as anyone else. But man, its like watching paint dry waiting to get up to a certain speed... Plus this if you agree! Thanks for a fantastic time waster devs!

Developer Reply

1. I *just* added "space" to pause :P I can make it P too if that helps, but I found when playing that my hand was hovering around the space bar :) 2. That's on the TODO list, perhaps allowing you to start up to 100 below your best score. :)

Rex Run Mobile

Mar. 24, 2011

0

still not working

GoGo Knight Mobile

Mar. 07, 2011

0

4/5 game. Like another user said, game needs to be longer.

Reeelz Mobile

Mar. 06, 2011

0

Challenging and addictive. Great game overall.

Light Snake Mobile

Mar. 03, 2011

0

Works fine on Samsung Epic aka Galaxy series phone. Great way to bring back a classic game. Fix the lag and this is a 5 star game imo.

Airport Security Mobile

Mar. 03, 2011

0

in my comment below, I meant to write shortening, not slowing. Dang phones and predictive text.

Airport Security Mobile

Mar. 03, 2011

0

its an okay time killer, I guess... I played thru to level 51/52 with a score of 1107 and was not impressed. Here are my suggestions to improve game play - Make weapons a little larger so ppl w/bad vision have a better chance of seeing them, shorten the timer on the scanner earlier in the game to add difficulty and continue slowing it as the game progresses, and once level 5 or 10 is reached add more and more ppl to the lines as they level up. Lastly, I attempted to get a person past the pat down guy by having 2 ppl w/guns & marked 4 pat down and it didn't work. So my last suggestion would be to make it so the marked ppl would need a certain amount of space between each other. Doing this would add more difficulty to the game, especially as the timer on the scanner shortens. For now I give this 2 stars for lack of game difficulty, and lack of my prior mentioned suggestions. 5 stars if my suggestions were utilized, and I think most will likely agree.

I Love Traffic Mobile

Mar. 03, 2011

0

FANTASTIC game! My only complaint is like the others, bigger controls/touch point for the street lights. Other then that, I truly enjoyed the strategy and fun facts between levels. If controls are ever fixed in this game or a new version, might I make a suggestion or two? More levels, option to choose levels once completed and more difficulty. 4 stars due to the controls.

Waterfun MOBILE

Mar. 02, 2011

0

still won't load!!!