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Game comments and reviews
Nov. 19, 2014
To drop something from your inventory, hold Shift and click it.
Sep. 25, 2014
@berserkking, the staves are a separate multiplier. Decreasing your souls by x still leaves you (N-x), multiplied by the 2500% bonus from the staff. If you have 200 undecillion souls, and buy the last staff for (roughly) 50 undecillion, then your 150 undecillion remaining gets the 2500% multiplier. It's very worth it.
Aug. 05, 2014
It is possible to get a 1.10 speed weapon, but not all 1.25 speeds will decrease. If you get a 1.55 speed, give it a shot! But you may be disappointed. I've gotten both results.
Jun. 05, 2014
The "Endless" mode only tracks up to 10,000 meters, then stops going up. Maybe make it a little more endless?
May. 22, 2014
The very last star (Level 50, star 2) is stupid. 99% luck based.
Mar. 13, 2014
I can't use the shop. It will let me use the access panels and everything else, so my Spacebar does work.
Developer Reply
hi, can you send me a bit more info: Does it never work? Is the shop visible on the wall or is it just a circle? Is there a sound or anything? or does the game freeze? or is it just like the spacebar does nothing?
Dec. 13, 2013
I keep feeling like my solutions are wrong, but then I just reassure myself that random chaotic explosion solutions are the sign of a good physics game.
Mar. 11, 2013
If you run flawlessly, you will get the 120s medal just before the row of volcanoes.
Feb. 25, 2013
@rikkuchick, rings and necklaces multiply the current stats when upgraded, so basic (black) items don't have anything to multiply. Tomes need to be upgraded several times before showing any stat increase.
Feb. 09, 2013
Actually not too difficult as far as Impossible badges go. Very last level will take a few tries, but very doable! Setup: Interceptor, all Missiles, 3x Absorption Panels, 3x Advanced Targeting, 1x SETA device (hidden slot on both Weapons and Accessories). Get the rhythm down for dodging as many as possible, then use secondary (with SETA to slow down bullets) to dodge the really close waves.
Sep. 27, 2012
Level 35: one, two, three...
Jan. 25, 2012
it wasn't until about the 12th level i actually got the hang of it... agree dash and jump should be reversed, but really awesome to see how cool you look in the replays once you get the hang of it.
May. 09, 2010
For those wondering, 5n is the 'last' module.
Apr. 20, 2010
very luck dependent on how the computers decide to fight amongst themselves, especially in the late 20s... small timing differences end up being huge.
Apr. 19, 2010
26/27 things unlocked... any ideas what i'm missing? gotten everything i can see...
Apr. 06, 2010
hint on 20: go immediately after the first red jumpies, after that the timing is off.
Mar. 29, 2010
got rush 7 on my 3rd try, just minimize the time you have to hold down to get the slam off. Difficult, not impossible.
Mar. 15, 2010
did it seem to anyone else that buying the final laser is actually a downgrade from the one before it?
Mar. 10, 2010
4451... yeah, when you get lucky you get lucky.
Mar. 08, 2010
6 tries later, 105. finally.
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