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Game comments and reviews
Apr. 06, 2014
How in the heck can I slow down? Before I upgraded fully I was cruising along at a pace that allowed me to rack up 90 million no problem, and I died 'cause I was bored and wanted more upgrades. Now I'm sprinting like a mofo even after I've been hit... slow down Cerberus, you're no grayhound.
Sep. 08, 2013
Question... what exactly does healing do? I haven't found it to be very useful (though I'm only on the 16th floor).
Nov. 29, 2012
why doesn't buying more fuel get me any farther? Figured that'd be pretty basic, but with the hummer, it doesn't :)
Oct. 01, 2012
Are there really only 17 items you can buy? I guess I'm asking those 7 brave and persistent souls who have gone farther than me, but it's been awhile since any new items have come available, and it'd be nice to know if any more are on their way.
Aug. 23, 2012
This game is pretty crappy compared to the previous entries in the series... way too complicated without explanations of what's going on, then in the middle of long long battles it disconnects you from the server and you have to start again, etc... just not enjoyable anymore.
Oct. 27, 2011
This game is crap; I can't even pass the tutorial. Needs work in that if you can't get new players, your game will die.
May. 06, 2010
Good game; could use more challenging levels, but I liked it very much.
okay till 46... having to loop around the circle each time killed it, and luck was just too much a part on that level.
Apr. 09, 2010
def. lots of potential here. The story (as in the gateway games) is sparse so far but I'm sure it'll be fleshed out; it's definitely captivating. I really like the animation style as well.
Well done. not too challenging but enough to be fun, and good story.
Apr. 02, 2010
game is too long for the available upgrades... I skipped right to the best missiles, and that left me with about 9 levels owning everything else. Also so failures to initialize properly, etc. but still a decent game.
Mar. 30, 2010
no real stimulation.... just point, shoot, point, shoot... needs some story/progression of some kind
way too much luck, not enough skill
Mar. 29, 2010
Certainly a solid first game... no bugs that I found, which is commendable. As others have said, some conceptual dev will be good, but I think you've taken the right tack in posting a solid but basic first shot rather than doing a lot, poorly.
Mar. 28, 2010
buggy, incredible lag, very slow movement and not tuned. Do some QA and repost.
Dec. 20, 2009
Epic fail... you gotta tell us what you want from us, man.
I thought it was going to be cool, but I didn't know if would be cool I'd shart...
Dude, if you park your paddle in the middle and walk away for an hour, you'll get a ridiculous score... not so good a game design if doing nothing results in success...
Dec. 19, 2009
Control is very awkward when trying to get any precision, increasing the temptation to mash enter and click. Also, no indication of what point values are for target prioritization.
Needs more levels, maybe missions, like picking up or transporting things, etc. but good job as is.
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