allaryin's Comments

Game comments and reviews

GunBot

Sep. 14, 2010

2

Needs major balance pass. Exp is pointless, shotguns are overpowered for their price point. Needs "click outside of the window" detection. Last level is completely jarring when compared to the rest of the game, some sort of difficulty ramp would be nice. Otherwise? Awesome. 4/5.

Stick War

Oct. 27, 2009

0

Egad. The intro is ... wow. Umm, dude. No. Just no.

Alice is Dead - Ep 1

Oct. 27, 2009

0

Mute button is broken, the infernal music will frequently start playing again after you've shut it off :P

Frantic 2

Oct. 09, 2009

0

Unplayably buggy. QA fail, can't pass level one without the game getting wedged in an infinite kill loop.

William and Sly

Aug. 04, 2009

0

The boss fight is ridiculous and arbitrary. Way to ruin something beautiful. 2/5.

UPGRADE COMPLETE!

Jul. 07, 2009

0

Fun concept, it's a shame the game itself is worthless.

Morningstar

Jun. 17, 2009

0

Lovely. Beat the game but didn't get the first badge ;)

Cargo Bridge

Jun. 15, 2009

0

simulation is too brittle.

me and the key

Jun. 15, 2009

0

unfun.

Spewer

May. 06, 2009

0

sonicstorm: works flawlessly for me in chrome

Funniest thing I've seen in a long time.

Neverending Light

Apr. 06, 2009

0

Good stuff. Gameplay is a bit confusing, but the story is well executed - better than most things you see these days.

Colourshift

Mar. 26, 2009

0

I keep waiting for it to get more difficult... but 20 levels in and it still feels like a tutorial. Just click until things connect, tada.

Derivative. Repetitive. Boring. Inspiration is one thing, a soulless photocopy is another.

Death vs. Monstars

Mar. 24, 2009

0

Sigh. No badge for beating boss :(

Lots of potential. Lots of things to fix. Fix movement speed. Rebalance levels so it is not as easy to get stuck beyond hope (getting trapped on the first level and having to suicide while figuring out how to play? *bad*). Fix detection of platforms so you don't get stuck in the middle of them.

Music Catch 2

Mar. 19, 2009

0

Astounding. An excellent successor to the original :)

Frontline Defense Beta 2

Mar. 18, 2009

0

Towers need balance. A handful of machine guns are unstoppable, no reason to even look at the other options... or upgrade.

Don't Look Back

Mar. 06, 2009

0

interesting premise. unplayable implementation. 0/5.

Globetrotter XL

Feb. 27, 2009

0

Flash is throwing exceptions. Game is unplayable.