aikona's Comments

Game comments and reviews

Siege Knight

Apr. 11, 2013

2

It would be nice if different levels encouraged different strategies, but the same exact style works on every level with no difficulty. Gathering coins is one of the few things the player "gets" to do during the slow grind to the finish.

Monster Saga

Nov. 03, 2012

0

I liked it better the first time I played it, as The King's League.

Crystal Story

Jun. 01, 2012

-1

My whole party is hasted, the final boss's third form is not, but somehow it gets to cast two AoE spells in a row and kill everyone. Awesome.

Flagstaff: Chapter Two

May. 06, 2011

0

When people said it was short, they meant it. I definitely would have liked more time to mess with character stats. That said, it was fun. I felt like a badass trolling the dungeons to hunt everyone down. I won with the mage and the archer, leveled up attack and range, double shots, never even really got hit by anything.

Dungeon Developer

Jan. 17, 2011

4

Figured it out on Day 27; if you exit a level (on the edge?) in a direction that would start you heading off the side of the map with an entrance on the edge, you immediately hit the town. Lame bug.

Dungeon Developer

Jan. 17, 2011

5

I just hit some weird bug where my adventurers will refuse to go from floor 14 to 15, despite being high enough level and having gold on the floor. I was all prepped to take out the dragon at Day 21, and then nothing.