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Game comments and reviews
Aug. 05, 2012
the game won't finish loading for me. It's at 99% or something.
Dec. 27, 2011
What is the significance of that cave near the far left that squeaks?
Nov. 12, 2011
I know lots of people have already said this, but I'm going to say it again anyway: Please make it so that we can see where we can build. I waste a lot of precious seconds trying to find a place to put another tower while I'm being attacked by aliens. If I already knew where to put my building, things would go a lot faster.
Apr. 18, 2011
Is there anyway to save the king? I've beat it but I didn't save the king.
Apr. 17, 2011
Also if you stand towards the right of the blacksmith and ask him for upgrades, he'll use his house for an anvil instead.
I found a pretty bad glitch. If you suddenly switch to a bird when Theo reaches the level exit, you won't be able to exit the level, and you can't use any commands. The only thing you can do is quit the game. I accidently did this at the end of the 3rd level and when I selected "continue" at the main menu, it sent me back to that fight with Vandheer Lorde.
Apr. 05, 2011
I've noticed that in almost every hard game I play, I always spawn only a few squares away from the evil graveyard.
Mar. 21, 2011
And in the end, nobody got what they wanted. Except for Santa. What a dick.
Mar. 20, 2011
And what does "light bloom" even mean? What does turning it on do?
I would like to see a "delete saved game" in the options, in case I want to start over so I can pick new upgrades.
I doubt this game will ever be updated, but thumbs up if you want the game to pause whenver your mouse goes outside of the screen.
Ugh. I was just about to beat the boss when a combination of pressing space and clicking made my screen scroll down and he got on top of me and killed me.
Mar. 16, 2011
what kind of phone won't let you dial 911?
Mar. 04, 2011
What can I say that others haven't said? Gold is the most used resource, the other two are underused, making gold overpowered. The browser and deck should be combined into one. I should be able to tear up new cards without having to go to my deck remove some cards, add some new cards, go back to browser, delete the new cards, go to my deck, and add back the old cards. It's way too tedious.
I don't know if it's like this for the rest of you, but this game is really laggy. I've never really had any lag problems before with any of undefined's games, and my computer really isn't that old or bad.
Feb. 27, 2011
I don't know about the rest of you, but my horse guy never lost any stats.
Feb. 20, 2011
The problem with harder difficulty and above is that everything is now based on luck, and you have a higher chance of bad things happening to you than good things. If you are lucky enough to start in a good area and acquire a few good buildings, you will get one unlucky random event after the other. And if by chance you somehow gain happiness, events will conspire such that those random events will take double the happiness away from you. It's a good game and all, but harder difficulty just seems to suck all the fun out of the game.
Feb. 13, 2011
My friends are dying all around me... But I found some puppies and kittens so it's okay!
Jan. 29, 2011
I do like how dying doesn't get rid of all the souls and items you collected for that level.
Another thing I'd like to add is that the rage attack (F) is just too weak. When you use it, you stand still for a moment and then cause an explosion to happen over a small range. It's way too easy to get hit while that happens, and the attack range is nothing special. Dropping bombs is more useful than this attack. I'd suggest either giving the rage attack a much bigger range, or having it have some other effect like "invincibility for 5 seconds", or something like that.
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