Search for your favorite games...
Game comments and reviews
Mar. 14, 2021
I would have done better without the apprentice every action he took hurt me. bad balance. 2/5
Oct. 04, 2020
staves seem cursed they randomly execute specials generally resulting in my death. also looking at your backpack in combat = death because you can no longer attack.
Oct. 01, 2020
I surrender on level 25 it broken. I accept I will never get the badge.
Level 25 doesn't follow it's own rules
Aug. 29, 2020
It's really hard to tell what areas can be moved through and which can't takes a lot of experimentation costing valuable move time and leaving troops open to attack. Unit moving is tedious, and the end of turn warning is stupid especially early on. Has potential but as is only 2/5 for me.
Without vast amounts of trial an error is is nigh impossible to figure out what you can and can't do with each character, as mentioned by others the hitboxes are off in so many parts. This could be good good, but it lacks many needed elements of a good game as it stands 1/5.
Aug. 16, 2020
Unbalance. 14 kitchen clicks in a row and nothing I could use. Kinda stuck if I want to prestige since I cannot increase my income 2/5
Jun. 22, 2020
achievements and challenge not working
Jun. 10, 2020
Doesn't even load 1/5
Crashed as soon as I lit another torch 1/5
Developer Reply
Thanks for report. Can you specfy the crash? At first level there are 4 torchs to light. What torch you lighted and crashed? Thanks for playing!!
Jun. 06, 2020
the grind rate and difficulty curve ramps up fast, Like first time I didn't clear the goblins. Giving it a 3/5 because at the beginning I did enjoy it.
requires too much precision as levels advance, I have a tremor and when it is less about puzzle solving and more about precision its a no go for me.
Jun. 04, 2020
I really hate the secondary quest because they are never there, like secure the warehouse. What f'ing warehouse there isn't one her it is flat terrain everywhere except the debris piles. I remember why I gave it 2 stars so long ago.
May. 30, 2020
Inventory system is inefficient can leads to lag, should be buckets rather than singlular entries. would help with the Selling issue as well and make more sense visually
May. 29, 2020
ok reading through dev's comments it is not clear from the request bubble they want a different type. if you are using color to show that it is too subtle adding the * with color above might help in clarifying since that is how it is shown in inventory.
Selling to people seems a bit borked it asks for 2 corn I have 20 and it won't let me sell am I missing something?
I click the first obvious evolution button check. Then I see the screen change showing the next one. Then nothing no changes to the screen for more than 5 minutes now I think it might be broken. 1/5
once you unlock the evolution, you need to click on the timer
2GB footprint you need to optimize majorly. 2 buttons that take you to menus that aren't clear how they operate. If you want it to be intuitive it has to be intuitive as it is right now it simply isn't. use of tooltips and tuts would help a little even if in the form of user manual.
There are tooltips for some of the buttons, it's just a bit laggy so they don't always appear. I did create a tutorial, but I should probably update it.
would be nice if space was a toggle rather than has to be pressed to slow down reduces accessibility.
May. 28, 2020
PWNED by a Trog on Easy lol kept drawing 123 of different suits and Trog kept drawing 456 4 cards each draw. I think we need a flee mechanism.
Flee gets abused to skip through world 4, we had it for a while but everyone hated it so we took it out.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.