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Game comments and reviews
Feb. 25, 2011
A heart came out of an internet troll. That's strange, since trolls don't have hearts.
Nov. 06, 2010
Easy way to get badge: 1. Spend 9,000 exp. on GAU-8 Minigun 2. Spend remaining 500 exp. on marathon man OR on max health and base upgrades Be careful of the long reload time, try to conserve bullets early on. I only had to reload once. [+] if this comment helped!
Aug. 22, 2010
Adding a badge to this game would be a good idea, because it would get a lot more people to play it and learn the rules.
Aug. 06, 2010
I ran out of fuel in mid air above the refuel station. Can't I just fall onto it can refill?
Jul. 28, 2010
For those of you having trouble with level 2, stay as close to home plate as you can, and you'll always hit the ball on the ground. This way, you'll win as long as you don't swing and miss.
Great game!
Jul. 26, 2010
vanilla snow lol
Jul. 25, 2010
The dreamstones can be found in your encyclopaedia.
Jul. 21, 2010
It lagged so bad my flash player crashed. Is that just my mind speeding up? lol. Anyway, still great game, love the Bloons TD series. 5/5
Jul. 17, 2010
Needs badges, like: Easy- watch for 1 minute Medium- don't get mad at guy for uploading this to a game site Hard- don't get a seizure after staring at it for 30 seconds Impossible- favorite it
Jul. 15, 2010
Here's a great strategy for the 3 mil distance badge. What you need is the golden gun, around 40 nukes, and the chest bomb. Cannon does not matter. What you need to do is shoot the turtle with the golden gun then as he hits the ground use a nuke, so it hits him after he bounces. He then goes higher, which is good since hitting the ground slows you down. After 3-4 nukes (one after each bounce), or when the turtle reaches the middle of the screen, speed him back up with a golden bullet and repeat nukes. It takes about 10 nukes and 3 golden bullets for 1m distance. I was able to get 7.5 mil as I got lucky with ammo refills. KEEP THIS COMMENT ALIVE!
Jul. 01, 2010
Lol I found myself having the same face as the shaking blocks D=
Jun. 29, 2010
The whole game revolves around choosing when to get out of the tower! It's the point of the game, hence Tower of GREED. Why in the world would you want them to make it so you didn't have to exit the tower? It defeats the purpose. The game would be easy and unfun. Hit [+] to stop the stupid "get rid of you must exit tower for badges" comments.
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