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Game comments and reviews
Aug. 25, 2015
Every time I earn a dollar in the mini-game, I imagine Papa smiling big and making it rain one dollar bills laughing as you have to slowly grind your way up to afford to buy one of his over-sized posters to please the local townsfolk, who demand their food to be nothing less than perfect.
Jul. 24, 2015
I honestly feel like expanding my capacity consumes more resources than anything else. I get that you need a limiter so you don't have an unlimited capacity, but at the same time, you can just make expanded capacity a researchable thing and gate it by worlds, vs. spending half to get to be able to buy new upgrades. Awesome game, just a nitpick for me.
May. 13, 2015
Are there jump scares?
Apr. 30, 2015
Game is amazing, one of the best games like it ever, it would be interstellar with a skip button after you've got a dialog branch on a replay. My hand is sore from clicking.
Apr. 29, 2015
One of the few games I ever regret playing, I went and played 1, 2, and finished 3 in one night and now I have this horrible dread of waiting for the finale. Good job Expera, one of the best point & clicks in forever. Seconding comments about graveyard checkpoints, I just got a walkthrough to avoid doubling back so much (I love playing through for the failure messages to, but it got a bit long in the tooth). Great series nevertheless. A+++ should play again.
Developer Reply
XD you almost got us at the first line! Thank you VERY much, it's great to see so much appreciation! Such words are IMPORTANT to us! We're working on episode 4 right now, and we hope to release it ASAP. We hope it won't disappoint you! Wait for us and keep having fun!
Apr. 08, 2015
I halfway enjoy the warehouse system, it's an interesting gating mechanic, but it does get annoying when you reach a point where I can let it sit for a day and still not go anywhere because of stock.
Just a little more time :) We are upgrading it !! Thanks for the feedback though !!
Jan. 11, 2015
What are the consequences of the scroll? I reloaded, destroying it makes you not trade, keeping it nothing, and giving it over is 1 gold and 1 gem. Any long term effects?
Apr. 09, 2013
I refused to give up. Only I think level 30 was the hardest or it was 33. The rest were rather easy once you figured out the gimmicks.
Apr. 23, 2010
do the idiots who buy like double money get achievements too with that crap activated?
Sep. 07, 2009
Tier 12, Unknown as a fortune teller. Great, ungrateful guy. Mediocre game. Could use better combat (way better combat), faster training, and more direction, fewer stats. MUTE BUTTON.
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