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Game comments and reviews
Jun. 07, 2012
the green missions might seem fun at the start, but later on they become the epitome of bullshit.
May. 07, 2011
Nice concept, but the fact that you had to come up with a user-centered-way to unstuck his own characters rather than fixing the pathing problem detracts from the experience.
Feb. 02, 2011
I really doubt that at the time when such catapults were used people using them had to focus at one thing at a time - either the catapult or the castle. It's really annoying to basically blind-fire+reset (for gold medals) a multitude of times and piece the two separate processes (catapult timing and last hit position) in your head instead of leaving it to the game. It has nice art, somewhat good physics engine, but the gameplay needs to be refined further. The whole concept in general is too grand for just a flash game, you either have to sacrifice detail (by seeing the whole battlefield at once) or sacrifice gameplay refinement (current situation). All in all, it was a frustrating experience - 2/5.
Apr. 19, 2010
awesome game, 5/5
Mar. 21, 2010
5.881.412 ft $1031291 ~15 nukes (Golden Gun FTW, picked up ammo like 4 times)
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