Wolfkid64's Comments

Game comments and reviews

Pinata Hunter

Dec. 18, 2011

2

HOW MUCH CANDY IS IN THIS PINATA?!!!!

I don't know if anyone has noticed, but this game could be a metaphor

Potty Racers 2

Nov. 11, 2011

11

Found an infinite distance glitch: use the barrel roll continuously, and tilt down until it says pull up. Then pull up while still barrel rolling and you get a boost

MegaDrill

Oct. 08, 2011

20

How is he getting back up?

Accelerator

Sep. 10, 2011

2

I posted an earlier comment about random objects appearing that I couldn't actually hit- turns out I can hit them just fine. This makes dead ends

Developer Reply

Ouch, sorry! this is my top priority for when I wake up properly :)

Accelerator

Sep. 10, 2011

0

Glitch: random objects sometimes appear and disappear- I can't hit them, but they throw me off

Rebuild

Jul. 11, 2011

2

This game straight-up SAID it would swallow my soul. The nerve! I was so mad I had to beat it 20 times.

Hack Slash Crawl

Mar. 05, 2011

-1

Needs pause

Higher!

Jan. 20, 2011

2

It took me a half hour to realize you didn't have to fall all the way down to access the upgrades.

PixEvo - The Fountain

Jan. 15, 2011

1

Of all the words of mice and men, the saddest are these: 63/64

Ghost Hacker

Nov. 04, 2010

0

What does "store five extra attacks" mean?

Haunt the House

Oct. 30, 2010

7

Who else tried to kill everyone?

Road of the Dead

Oct. 21, 2010

-8

Whoops, you can do that from the main menu.

Road of the Dead

Oct. 18, 2010

4

Okay, I know this will be said many times, but EVERY GAME with sound needs a mute button.

Pixel Purge

Sep. 12, 2010

22

The amount and strength of enemies is completely based on your level... That means upgrading pixel drop and magnetism is actually harmful, because they help increase your level but don't increase your fighting ability. In other words, if you spend points on them, you have to fight harder enemies earlier without the benefit of stronger weapons. I think at least partially linking enemy strength to level is good, keeping it a manageable challenge at any strength, but the enemy level should also increase over time. Otherwise, turreting and never picking up any pixels is the smartest way to go. It also makes it impossible to play forever at the maximum level, so that it always gets more challenging- i.e., fun for better players too. Just my thoughts. Still rated it 5 stars, but I was disappointed to see what would normally be my favorite skills hurt me. Thanks for listening!

The Enchanted Cave

Jun. 16, 2010

-4

This needs badges!

Frantic 2

Oct. 10, 2009

0

MADE IT TO THE LAST BOSS ON EPISODE 3 IN FRANTIC MODE!!!... and then I died.