WhereDidItGo's Comments

Game comments and reviews

Upgrade Complete 2

Apr. 15, 2011

-3

And yet the first one is just as popular...

Tetravalanche

Oct. 22, 2010

0

What does it mean by "new starting point"? When I start again it isn't at that space...

Critter Forge

Jul. 05, 2010

-13

Healing is cheap because you're like, "Yah, now they're about the same health as me!" But then you're like, "Crap, now they're at full health!"

Take Something Literally

Oct. 07, 2009

0

For level 15, if you don't have a mic, play some really loud music in iTunes or something.

Cave of Wonders

Sep. 16, 2009

0

Needs moar mute button.

GeoSketch

Jul. 23, 2009

0

Awesome patterns: 100 101 100 70 71 70 70 72 70 71 74 70 Actually, pretty much anything in the seventies looks awesome.

Snow Virus TD

Jul. 15, 2009

0

needs a pause button.

Well not any more.

Y'eh know, it shouldn't be in the multiplayer games list.

Dino Run

Jun. 04, 2009

0

Awesome game. Very addicting. Also, FRIGGIN' TRICERATOPS NEED TO GET OUT MY WAY

0

ZAch: You can only kill them from behind.

:the game:

May. 29, 2009

0

xmanickc: http://en.wikipedia.org/wiki/Prisoners%27_Dilemma

Bang! Heroes

May. 02, 2009

0

It's a bit odd that the slow-moving character has the higher rate of fire and the lower damage of the two classes. Note that that I say "odd", not "bad". 5/5 for sheer entertainment value.

Sin Mark

Jan. 12, 2009

0

inb4 front page.

99 Bricks

Nov. 16, 2008

0

To begin with, there are some annoying issues, like the lack of friction and random collapses caused by wobbling blocks. Also, the blocks seem to come in groups - I always get three Z-shaped pieces, then two L's, then three blocks, etc. In addition, it is unbelievably annoying to have your carefully constructed tower collapse because a falling piece brushes up against an off-center part of the tower, becomes uncontrollable, falls, and takes half the tower with it. There needs to be a delay between when the block touches the tower and when you lose control of it, like in Tetris. On the other hand, this game has a great concept behind it (unlike most of the "games" on this site) and has perfectly captured that "one-more-time" feeling that can lead to hour-long playing sessions. Overall, I give it a 3/5.

Boombot 2

Oct. 30, 2008

0

Huh. Another one.

Hunted Forever

Oct. 20, 2008

0

ninjakid: Burn in hell.

Ultimate Defense 2

Aug. 30, 2008

0

Trees block view. 'Nuff said.

Twins

Aug. 22, 2008

0

Good game, but it needs more depth.

If this is a demo, somebody's gonna have some broken thumbs.