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Game comments and reviews
Jul. 17, 2015
You lived well Colonel, you were a total bad*** in every form of the word, though you died alone... RIP, Colonel Aubschwitz
Dec. 11, 2014
Random Item ideas. Cigarette: Looks really cool, but slowly kills the Ragdoll. Timed Grenade Launcher: The explosive doesn't explode on contact, allowing ricochets and bounces off walls and such. Classic Cannon: Place objects in the cannon, and active it to shoot them out. Rocket Jumper: Like the RPG, but the Rockets don't do damage, just do knockback. Pretty much a better version OF the Knockback. Sticky Bombs: When throw/fired, they stick to surfaces, and can be activated to explode (I'm not sure if something like this is actually in already.)
Dec. 08, 2014
The part with the gears is cheaply hard. D: I've been here for 20 minutes, trying to make one jump.
Nov. 18, 2014
Hey guys! WHAT IF THIS ISN'T BROKEN, BUT ITS JUST A JOKE? :D
Oct. 15, 2014
Is this going to be updated to make the new Alex skins?
Oct. 10, 2014
I was playing around with two ragdolls with Gladius swords. I accidentally had one of them let go of the sword mid-swing, and it flew and cleaved the skull of the other one... I just stared at the screen for a few seconds before saying out loud, "ARE YOU NOT ENTERTAINED?!"
Oct. 01, 2014
@Wisnia: Sorry, but that will never happen. 0rava discribes the Ragdolls as "Bags filled with blood", so organs and bones won't be appearing. Unless its just, like, a bone as a blunt weapon.
Sep. 20, 2014
Re- Trampek: I love the multiple rooms one, and I thought it would be cool if there was a version, where all the rooms are connected. Then, you can put down a breaker, and throw ragdolls through doors into other rooms! :D
Sep. 16, 2014
There should be a bomb, that when it explodes, it sprays out smaller bombs. I call it, the Lag Spike. :D
Sep. 15, 2014
Okay, probably this is gonna get mass amounts of bad votes, but I met someone awesome on here, his characters name was Carlos. If your reading this Carlos, I would like to be friends with you. That is all. :P
Sep. 10, 2014
You wanna see something REALLY funny? Make a ragdoll unbreakable, and give him the elemental properties of gusting, then drop him in a room with another ragdoll, and enjoy the carnage.
Sep. 05, 2014
Hey guys! Try making a Sharp Boomerang for some awesome slices and kills!
Sep. 01, 2014
I was handsome, strong, smart and rich. I lived to be 110. BTW I was Waluigi. :D
Aug. 02, 2014
It would be nice to not have those ugly white lines when you connect something (Weapon, Gun, Hat, Etc.) to a Ragdoll. The lines Disappear when you connect bodyparts to Ragdolls, so, could you do that with other things?
Developer Reply
Non-bodypart joints are intentionally visible by design. Settings > Show Joints will toggle the visibility of all user-made joints if you wish to hide them.
Jul. 31, 2014
Did anyone else notice that these guys are getting pelted by small metal object repeatedly? Ouch, these guys must have a high tolerance for pain.
Jul. 28, 2014
Make a breakable, and pin it so its vertical, then, put a table and some ragdolls behind the breakable, then make a red ragdoll with blue pants and you got yourself the Kool-aid man, have the Kool-aid ragdoll smash through the wall, and yell out loud, "OH YEAH!!!"
Jul. 15, 2014
IDEA. Ya know how people ask for ragdolls to have the ability to hold objects? Well, why not either make a new kind of doll, or change the old one, so when you use the shooting/activating tool on the ragdolls forearm it grabs whatevers touching it!
Equipping has been requested time and time again, and has been on the to-do list forever, but itโs just not as simple as it may sound and there are several larger problems with it. Namely: Major standing/aiming issues when you equip stuff due to the weight of the items.
Jul. 14, 2014
They have the Eyelander? *Makes ragdoll skin brown, blue shirt, black pants, gives him grenade launcher and Eyelander* IM THE DEMO.
Jul. 07, 2014
@Supersimple: Press Tab.
Jul. 03, 2014
This is Art. As the Instructions say, I really do believe... I feel the rhythm, the power, the strength. This is the first game to make me feel like this, thank you Matoking. You have showed me what I am, and all I can be, and for that I can never thank you enough.
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