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Game comments and reviews
Feb. 27, 2016
"Customization Unlocked! You can you customize...." Might wanna fix that double "you" there, brobeans. Great game! I'd expect nothing less from you.
Developer Reply
Thanks, will be fixed in the next update!
Feb. 10, 2014
I'm sorry, but it's spelled "Defense"
Nov. 02, 2013
I'm a Gade-A Science Ninja! WOOOOP!
Sep. 25, 2013
Some of many faults in writing: The first upgrade for the tornado says "Enemies get more damages." Last upgrade for Monk says "The Monk hurts stronger the enemies." ROF should be all capital letters. 1st upgrade for Rain says "The Rain exists longer." Basically, you should rewrite almost all the descriptions for the Spells and for the Monk. All of them are very badly written. You should check every single thing you've written, because a lot of it looks really bad. Otherwise the game looks fine, but it doesn't keep up the pace of other, similar games.
Apr. 18, 2013
Great game.
Feb. 21, 2013
My only complaint is that some of the skills are written in (presumably) russian. Otherwise a good game. Well done.
Sep. 06, 2012
Where is the "Mute" button?
Dec. 12, 2011
Time loop, temporal loop, causality loop.
Nov. 29, 2011
Enter Name Here! *enter* Enter Name Here!! *enter* Enter Name Here!!! *enter* assassin
100% for Gold on level 8 was hard, but I made the rest. Sweet game.
Nov. 21, 2011
It was a bit short and straight forwards. If there were a lot of side quests I totally bypassed them, and I apologize. I'm not a developer myself (only story and quest writing), but I'd like to see more intricate talent trees or maybe something in spell graphics or whatever. I'm not really sure what I'm trying to say, except that I love the game and keep on developing. :P 5/5 and two thumbs up! <3
Nov. 02, 2011
This is a wonderful concept. I love how literal the story becomes when you actually have to use the words with which it's been written. I'm rooting for you guys, and I hope for a full game, and that will hopefully include some background art, some sort of permanent improvements on the hero or other such things. I'd like to see the hero have a weapon and some sort of armour that can be upgraded through different words or actions. I'm not the game designer, so I'm just tossing around some ideas here. :P
Oct. 15, 2011
Short but awesome!
Sep. 03, 2011
It's a great concept, really. Sure, it was easy and flawed at certain points.. and my finger kept slipping down to press C, making me die or ruining my chances of completing the level. But that's my fault. :P I'll give it a 3/5, and keep the 5/5 in reserve for your next game, where it will feel like a challenge!
Aug. 28, 2011
"I ate a bit" - The End
Apr. 27, 2011
Don't let a vampires touch garlic..
Apr. 22, 2011
YES, 2 minutes! *stops shooting and sighs in relief and agony*
Gah, 1.58
To get the Always One Survivor Badge, you must save the human after completing the entire game. It won't work if you do it on a "replay last scene".
What I really like about this game is how I get to kill myself on every mission. ^^
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