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Game comments and reviews
May. 03, 2015
I'm aware that I don't have the best computer in the world, but even so, the lag on this game is making it completely unplayable.
May. 13, 2012
Right lads, this is what we'll do: whenever I get the ball in front of goal, you all stand in the spaces left by defenders. I'll try a shot to either corner, and that's when you intercept it as a pass and redirect the ball towards the goalkeeper. Any questions?
Jan. 13, 2012
It's a shame you can't turn the 'avoid poo' upgrade off. Bought it and then saw the achievement for landing in the stuff. Also, the 'making money' achievement doesn't seem to work.
Oct. 29, 2011
Is the point of the game to watch the black screen until you get bored and give up? The game hasn't worked for me on either Safari or Firefox. Trying to complete the challenge may be harder than intended by Kong staff.
Aug. 03, 2011
For those struggling on wave 15: 'reflect' on whether the boss could injure itself.
Jun. 05, 2010
To hit the last switch on 33, I aimed a full power ball from the guy in the middle at the bottom (under the ref) to the guy high on the right (opposite the ref). The ball bounced off the rock above the player, onto the switch and back out. Haven't tried it again, but it should work.
May. 14, 2010
To change the controls you have to press 'menu' until you come to the first menu screen, where there is an options button.
Apr. 29, 2010
Trying to build an offensive/defensive line is a complete pain when tanks obscure the options on the bodies of others.
Apr. 24, 2010
The game wasn't fun enough to encourage me to keep trying to beat 11.
Apr. 10, 2010
Is this a poor joke? Am I meant to just receive a white screen that you drive off then sit and wait?
Apr. 04, 2010
Mine pretty much do the same as TheColorMan's. Although, the ones that have 'stood' to some degree, have bones that stretch an eye-watering amount.
Feb. 07, 2010
For quite a while I didn't actually think it was possible to get an out. The awful bowling and complete lack of direction control (aside from straight in front of you) really does let this down.
Dec. 03, 2009
The entire lot of these games are ugly and infantile in their presentation. Randomly clicking to find viewpoints that contain the item you have been searching for does not make an interesting or rewarding game. This game model results in a luck determined success rate. There is no thought or skill involved.
"Extremely challenging and fast", yup, 'tis both of them. If I could think as fast as things happened I think this would be a better game.
Oh wait, I found the way to play. Hold left and tap forward.
So in summary: the 'how to play' page is a black screen; no matter what I do my game is terminated with that irritating "awww" recording, plus a fail screen and the 'music: on' button isn't a button at all, but merely a statement of fact. Perhaps the hint was in the 'how to play' page...don't.
Nov. 23, 2009
I don't understand where the "fun" element is...
Nov. 17, 2009
Needing and 'end' key is a silly oversight.
Nov. 14, 2009
As much as I don't like complaining that a game is too difficult, this game seems to have become incredibly hard recently. It may well be down to my strategy, but I have gone from averaging over 100 to being lucky to reaching level 80.
Nov. 05, 2009
Bloody brilliant, half way through level five and the save bugs. No way am I starting up again for the damn medal (this badge incidentally being the last one I've attempted).
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