Valmoer's Comments

Game comments and reviews

Tiles in Between

Mar. 08, 2020

1

I meant 10/5 of course, apologies.

Tiles in Between

Mar. 08, 2020

1

I managed to get stuck inside a wall by swapping while I was jumping out of a swap zone and falling back into it. 01/5 best glitch hunting

Developer Reply

Yeahh, I'm thinking for a good fix.

Unnamed Chick Game

Oct. 28, 2019

1

When you complete a level and you go into slow-mo, pressing R to restart the level causes the chick to stay in slow mode. Going back to the menu doesn't fix this but reloading the game does. The same goes for exiting to the menu while ending a level. Just thought you should know :)

Developer Reply

Wow, that'd be a pain to find by myself. Thank you a lot for reporting this (:

Labyrneath II

May. 20, 2019

1

Pretty cool, definitely a step up from the first one :) Nice use of the antepiece mechanics.

The Dark One

Apr. 27, 2019

10

My one complaint would be that you can't play exclusively with the keyboard or exclusively with the mouse, unless I overlooked something there. Other than that, Very cool game :)

The end picture is just lovely ♥

It's Just TIC TAC TWO

Sep. 07, 2018

2

Oh no, that last part was so peacefuland relaxing and calm ;_;

1

Awww, I'm slightly disappointed this is not a picross game, but it's a pretty nice pipe-oriented puzzle game, and it's always a pleasure to solve those :)

Sword Fight

Sep. 03, 2017

3

Considering this is a game where mindless clicking can be involved at times, maybe you could make it that the popups don't close automatically on any click, because I've missed a couple because of that :

Spidle Tridle

Sep. 02, 2017

0

Maybe give us in the tooltips a way of knowing how much we sacrifice in terms of base ore to produce byproducts when we build the corresponding factories?

String Theory 2

Jun. 14, 2017

0

In the last level, if you fail (which can happen with just the right timing and make Eva fall with the red string), it just sits there forever.

yellow

May. 19, 2017

1

That plot twist though.

Zak

Apr. 18, 2017

1

ooooh, I like the golden ending :3

0

Something a tad strange happened, while I was battling Bahamut he turned into Gaskins. Also I haven't got the achievements for defeating Fenrir and Bahamut.

Developer Reply

I'm aware of the achievement problem, and will fix it shortly, applying it retroactively as well. As for the other...that's VERY strange. I'll look into it and fix asap. Thanks!

Rogue Soul 2

Jul. 11, 2016

-1

I just encountered a strange occurrence during the last level around midpoint, as long as I was staying in the same exact spot, nothing was spawning and I was just running on flat land. The level gauge was still there though, progressing as usual. I moved a bit and things started appearing again.

Bullet Heaven 2

Nov. 06, 2015

2

The little enemies that you can find for the first time in level 10-2 (first wave, second type) have a strange highlight on the right. I don't think I noticed that in the beta, but it seems pretty apparent now. Did something change?

Developer Reply

Yeah, the spritesheet is a bit messed up.

AdVenture Capitalist

Jul. 31, 2014

6

This game is great and all and every new update makes me dive into it again, but to add to some comments earlier, is it possible to make it so we can scroll through the long lists with the mouse wheel?

Curl Up and Fly!

Jun. 03, 2014

0

All of the problems I've encountered have been already described in earlier comments and noticed by the developer. So nothing add, it's a fun and enjoyable game altogether :)

Pursuit of hat 2

May. 28, 2014

2

@Smurf123> you don't have to push the button to kick it further, you just have to run longer. You can stand just before the button, run, kick and it will land where you want it to.

changeType()

Mar. 07, 2014

5

I like how you can find different ways to solve puzzles.