Unlur's Comments

Game comments and reviews

Blocco

Nov. 10, 2019

8

More levels, please OR even better: level editor for shareable user levels. Thx.

Sudoku Run

Nov. 09, 2019

0

Why would you limit taking notes?

Developer Reply

HI, Unlur It was just an idea to make the game a bit harder. I think it would be easy to solve any level with unlimited 'Notes help'. How many 'Notes help' would you give? Best

Encaged

Aug. 26, 2019

1

I would love to see - and make - user-generated levels.

Slime Murder Co.

Jul. 27, 2019

2

I read that this game is hard. I do not know if it was nerfed, but actually it was very easy to beat all level with one simple strategy: After the first wave you buy the first bow, next the second bow, then you just put spike traps at the beginning of the road - but not at the very beginning, because if you kill a slime too early you may not reach the gold. You can put the spikes on each other, and the healing slimes just die on the spikes. Spikes are permament (On that level), so it is better than a tower.

Little Idle Monsters

Jun. 04, 2019

2

Same - not fixed the negative skulls.

Little Idle Monsters

Jun. 02, 2019

17

After having about 800 million skulls I won about 1.6 billion skulls, now I have negative 800 million skulls :) I can not upgrade anything.

Developer Reply

Please try now (version 0.66) to see if it's fixed now.

Dangerous Adventure 2

Oct. 04, 2016

-3

It's always so good to see when a developer listens to the opinions of the hundreds of gamers and doesn't try to lecture them.

Transistor: The Puzzle

Aug. 11, 2016

10

1. It is a wonderful and original game. 2. You should help with the controls. Like pressing the button '1' selects the first square from left. Pressing '2' selects the second etc. Or something like this. It is painful that I see the solution in 5 sec and it is one minute to put all the squares on the field one by one. 3. Why are the field and the squares so little? It should be much bigger. Much bigger! 4. It gets harder very very slow. I am at the level 34 and it is still too easy. You should let us skip 10 or 20 levels to reach the interesting problems before we get boring to solve the same levels again and again. Like why is 34 almost the same - just easier - level as the previous one? You can see setups in other games where there are levels. An example: you can start every 10th or 20th level and play from there. 5. It is a wonderful and original game, thanks :)

Storm Wars

Jun. 02, 2016

-1

Thank you for making the EPIC card and set more expensive! I started to like your game so much, I just decided yesterday to buy 99 kreds and buy the 30day X 7 Gems - so I can buy 7 epic cards. You showed me how stupid I was to think about it. I am sure many players paid already - and you just STOLE from them. They paid thinking they can buy 7 epic cards, and they can buy only 5 of them. Maybe less if the price goes further up. I hope you will feel how stupid to steal from your own paying customers. You can not increase the price without punishment. You can lower the prices, that is fair - so if it was a correction of balance, you could lower the price for the rare sets and cards. Increasing the price is stealing and becoming untrustworthy. So thanks again for showing your true face before I gave you money.

Developer Reply

We apologize for having to raise the prices on epic packs, but epics were far too easy to obtain as the game gives out tons of gems. With epics being easily obtainable, rares have very little value in the game - if a player can collect 8 epics in 2 days, it only will take them a week to have an all-epic deck, so game progression needed to be slowed down a little. If you would like a refund for your 99 kreds, please send me a PM.

Galaxy Siege 3

Nov. 20, 2015

7

A little bug: - level1 atomic bomb: price: 40, HP:20, Damage: 11, Range 150 --- level2 atomic bomb: price: 80, HP:20, Damage: 8, Range 150

Prime World: Defenders

Sep. 13, 2014

17

Why do I always have to sell all my towers after the last wave? If you give extra exp and money for the remaining primes, you should count in the towers at selling price and not make us pause the game and sell them every time.

Prime World: Defenders

Sep. 13, 2014

0

It is so good to see when the developer answers our questions: User comment: "id love to see tower target priority settings." Developer response: "Towers have no priority between creatures." This was very helpful.

Age of Warriors

Oct. 23, 2013

7

You can have a level 19 agility miner, but not a level 20!

Bellum antithesis

Aug. 18, 2012

2

It could be a good strategy game, but without keys for the towers - antithesis is a mouse skill game.

Interlocked

Feb. 24, 2011

1

I am sad I can not give it 6 :)

Space Station Murphy TD

Dec. 29, 2010

2

"In order to get upgrade points you have to play the same levels several times, in the same way." same way means you keep pressing the next wave button... you can build up the upgrade points fast - but what for?

Age of Kingdom

Nov. 26, 2010

-2

Did you try the game you made? This mouse scrolling make this game unplayable.

I can not understand, if somebody decides to make a game, spends half an hour with the copy-paste coding, googles some graphics - why can not he spend one more minute to make a "win" sign at the end?

How goes in town

Nov. 24, 2009

2

max mood: 562

Flood Fill

Oct. 29, 2009

1

With good strategy you need almost no backtrack (brute force), and is quite easy... But it is not your failure :) The levels can not be harder only bigger and boring after a while. It is a good represantation of this kind of logic game. A little more complex levels could make people stop guessing and creating the right strategy.