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Game comments and reviews
Jun. 19, 2017
Energy is now resetting to zero at start although everything else is running while offline.
Jul. 06, 2016
It would be really nice for the newly available upgrades and trophies (number in red circle) to be highlighted on the trophies and upgrades windows. It is very frustrating to be shown that I've earned 5 new trophies but have no way to find out what they were.
Jun. 30, 2016
Is there any way to address the progressive memory leak in the game? I can run it a few times up to level 18000, but then it locks up at about 700.
Sep. 06, 2014
Glad the badge is for the first mini-game. Game won't play anymore. I click "Kick It" and the game goes to a sky background and hangs.
Apr. 15, 2014
I'm not really liking the game because I keep getting to points where there are at least two equally valid solutions given the empty spaces left.
Sep. 20, 2012
Needs a way to reduce the game quality and turn off the music. Totally unplayable on a machine that can play everything else...
Feb. 26, 2011
OK. Got the 20 points. Time to rate this game at 1/5 since there's no 0/5 rating. Bad Points: * No quality adjustment (L/M/H) * No click-through of the post level displays * No "just run the path already" button to speed up the game after you set the path * The level won't advance until all the little graydians are down the hole ... and they move slow. * The INKT levels fail by clicking anywhere on the screen.
Feb. 10, 2011
1) Make the music off actually shut the music off. 2) Instructions ... a guide ... SOMETHING to describe the various icons. 3) Money count visible. 4) What are the items picked up in the battles? Nice visuals, but 1/5 for lousy execution.
Jan. 29, 2009
Finished all the campaign levels ... game dragged a little bit ... the closing title song made up for a lot of sins, though...
Sep. 18, 2008
Game seems to have a memory leak or something. As the game goes on, it is slower and slower to react to attempts to grab things. An option to reduce the graphics detail would be appreciated.
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