Tman4397's Comments

Game comments and reviews

3

I hate the face the teleporting monster head makes when you move it. I makes me feel pity on it. Like it feels alone or something.

A blocky Christmas

Dec. 27, 2012

0

All the levels were pretty evenly hard, I feel like the game would be better if new things were introduced, like new blocks and traps to watch out for. It's basically like playing the same level over and over because they are so similar. I enjoyed playing this game, and no level was too hard. But if you had perhaps different obstacles and traps. I hope to see a sequel! 5/5 for uniqueness!

Rbots

Sep. 01, 2012

1

I feel like there are a lot of points in this game when you have no idea whats ahead and have to restart the game every new part in a level, all the way until the end. Maybe a hint, a map, or beginning tutorial levels might make this game a little better. Although, this game isn't hard at most times, but not enough to make me leave. I enjoy this game and hope to see a sequel. 5/5 from me

SandTest

Feb. 18, 2012

1

Needs a brush size tool. it sucks having to erase a creation or even build something bigger

Jack in the Box

Dec. 16, 2011

5

where have i heard this music before?

Coins

Dec. 15, 2011

8

i love the simplicity with peaceful music. So relaxing, yet a challenge at the same time. I love these games that make you think while relaxing you 5/5 for me :D

Earn to Die

Dec. 10, 2011

-1

i got the semi truck stuck on a sharp hill where there aren't any wheels.............

Freeway Fury 2

Dec. 01, 2011

9

when i first played this i didnt realize you could go left and right, so i went straight and when i got to the end i thought "whats so good about that?" then read about the 7 lanes. that was fun! lol 5/5

Fat Slice

Dec. 01, 2011

2

reminds me of quilox

Coaster Racer

Nov. 30, 2011

-2

Tyres? lol

Roly-Poly Cannon

Nov. 22, 2011

0

needs 'R' as reset, because i want my cannon lined up, but i want to reset to. Makes it tough

Roly-Poly Cannon

Nov. 22, 2011

-6

that smiley face is a roly-poly?

Burn The City

Nov. 14, 2011

-3

City Planner- whats the design easiest for a monster to come shoot fireballs and destroy us? ahh, here we go, lets build it over a cliff with bouncy walls on the side

Burn The City

Nov. 14, 2011

0

I wonder who these cities planners are. many times i play a level thinking, "why the heck is half the city under a cliff.... or on top of a cliff with a bouncing wall next to it?" But in all seriousness, this is a great, addicting, time-wasting game that i really enjoyed at 11 at night before bed. 5/5 from me

Burn The City

Nov. 14, 2011

-1

Pretty sweet game, but if i were a city planner, i wouldn't build my town under a cliff (lvl 5) and then block it with flammable wood.... lol! in all seriousness though, quite a fun game. i really enjoyed wasting this time before going to bed! 5/5

Use Boxmen

Nov. 06, 2011

0

Such a simple. yet complex game! GregAnims, you are a genius!

Orbox B

Oct. 20, 2011

5

needs a reset button

Traction 2

Oct. 19, 2011

1

Great game, and a cool concept too! The only thing is, after awhile, I started noticing a pattern. When you find the path that doesn't get you caught in an infinite loop, It practically directed you to the exit. So sure, you made one choice in the beginning, but after that, it was straight forward. Each level was like that too, except a few at the end, I do like how they were switched up and offered a lot of different choices. The only other thing I didn't like too much was the lack of music. This is a fun puzzle game and anything could fit. A fast paced techno sound would put more stress on the player, and make them use their brain faster, and be challenged more. A slow calm music could help reduce stress level to the players, relaxing them and helping them ease through each level. Just add something! A great game though (this is just being picky) 4/5!

Full Moon

Oct. 19, 2011

3

At the last level, I was like 'Oh crap! Not one of these challenging light things!' But then I realized it is super easy haha

Scriball

Oct. 18, 2011

0

Its actually the simple levels that get me.