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Game comments and reviews
Jun. 20, 2020
The bugs with the achievements or blocks now showing are because https://www.kongregate.com/games/raitendo/doeo/chat_achievements is not responding and ends up returning a 503 first byte timeout. Probably some bug in their new code, or they forgot to index their database for the new lookup for blocks, or they didn't cache the new info properly.
Apr. 19, 2016
In Tricky Tavern, in the level right AFTER Green street, if you double-r after having flipped the switch, you will end up falling in the previous level and be stuck there, dying in a loop, no matter what you do. This is because the level starts upside-down, but double-r doesn't seem to revert to this. Only option is to quit. (Real annoying, as it's pretty hard to get there in the first place)
Sep. 21, 2015
For those wondering what the two times are, it seems like: total time = your time + (5sec * number of shots)
Jan. 11, 2015
Emmet Lloyd. I see what you did there. (Emmet Brown + Christopher Lloyd)
Apr. 02, 2014
So pressing escape to get out of the pause menu makes you lose the round... Counter-intuitive.
Jan. 28, 2012
I don't see why the door code had to be given to us in a badge. There are hints in the game, apart from just the music. For example, the arch at the entrance of the door area has colours on top corresponding to the order of the music fork things you have to hit.
Dec. 30, 2011
Putting the "fun" back in suicide! (In my language, that's a pun.) (Not really.)
Dec. 01, 2011
The big complex animation for every step the dog takes is really annoying.
Aug. 05, 2011
Why do the burning guys dance the flamenco?
Jul. 18, 2011
For the cube boss in boss rush mode, use the boomerang. It's much easier that way. All the shots you would miss because you have to move end up coming back to hit the boss.
Jun. 09, 2011
Ok... I completed level 45 in 6 shots, but I don't get the achievement because I have to do it in 7?
Mar. 13, 2011
I completed the game in veteran mode and got the M60, but it doesn't give me the Benelli shotgun (completing game in recruit). There is no way to go back and get it without clearing data... makes no sense. If I do that, I would lose the M60 and all my other achievements. Finishing a game in hard mode should give you all the achievements from easier modes, or at least a chance to go back and get them.
Mar. 12, 2011
A couple of things don't make any sense: - What's the point of having a pause button if I have to wait for the area to be clear to use it? - Why can't we pause within challenges? - As mentioned by others, there should be captions. Not everyone can have sound on when playing flash games. - A small glitch: you can't exit to menu while sniping, you have to shoot and wait for screen to zoom out.
Feb. 20, 2011
Wow. Horrible programming. I'm playing on a slow computer. I can't play any of the hard levels because the timer runs out before the game even starts...
Feb. 08, 2011
Hmmm.... I got all the badges and coins. I kind of expected the cards to be used for somethings, but they don't do anything at all...
May. 09, 2010
No pause button. I have to start the whole level when I play this at work and something comes up.
Nov. 06, 2009
4/5 Missing two things: 1) Undo button 2) WASD alternate control -- I play on a laptop, the arrow keys are on the right of the touchpad, so I can't use the mouse to choose the letters. The space bar system is not very efficient.
Aug. 10, 2009
Took me forever to get the medium badge because people kept quitting...
Jan. 13, 2009
Needs a reset button, especially if you're going for the hard badge.
got the hard badge in 22 levels, didn't even need to complete the game... not that hard.
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