TheXyoKai's Comments

Game comments and reviews

SAS: Zombie Assault 4

Aug. 12, 2014

3

Lag, how does one fix?

Endless Boss Fight

Jul. 01, 2014

3

I'm not sure if you changed it for sure, but I'm glad I'm not getting MC for matches in which I am perfect in the defeat of an enemy Boss. :D Thanks Devs.

Endless Boss Fight

Jul. 01, 2014

5

Instead of giving the players Milk Coins consistently on the 1st day of playing, keep the rates. As the players level up, the Milk Coin rewards should also scale, keeping the player invigorated to keep playing, as I feel that doing Multiplayer Battles is extremely futile as a majority of the time, you will only get Regular Coins and Ammo Boosts.

Endless Boss Fight

Jun. 30, 2014

0

I click on the "Feedback" button, and click on Feedback, and nothing happens, has that not been implemented yet? Or is that a bug?

Endless Boss Fight

Jun. 30, 2014

1

On the "Multiplayer Menu" if you click the question mark, there is a spelling error. loose should be lose.

Endless Boss Fight

Jun. 30, 2014

2

To be honest, I find it unfair if you get 3 Perfect Fights in a row, that you still have a chance of getting Regular Coins or Ammo boosts, I think if you've worked hard enough to do battle with a Boss and get Perfect on all 3, you should have a 50% chance to get Milk Coins.

Tanki Online

Jun. 05, 2014

-8

Actaully, this game is really bad. Don't even waste your time trying to play this. 0/5 Develops, actually put some thought into a game, before trying to MAKE a game.

Tanki Online

Jun. 05, 2014

1

I understand that's your opinion, however go and ask the Devs if that's what they wanted. I am also going to say that if they did include mouse aiming it would be a lot more gamer-friendly, to most newbies going into this blind.

Cyberpunks vs Syndicates

Jan. 20, 2014

-2

Did anyone get a glitch where in combat where you were injured, it says you are max hp in the battle screen? I was down to 13 health and it said max hp. This happened the Waterfront Mission of San Francisco.

Sands of the Coliseum

Jan. 19, 2014

3

A glorious brutal arena Combat game. Loving every second of it. I'd love to see much more added as soon of you guys get back up. It'll be great. 5/5 Stars.

I will admit, this did take up a good 15-30 Minutes of my time. I'd gladly devote more time, if you added more things. :D 4/5 Stars!

Painters Guild (Alpha)

Jan. 18, 2014

1

A great game. I would like to see a Save function, move furnishing, much bigger payouts, naming features and Character statistic screens (Lists name, disposition, appearance, mood, level, ect.) I would gladly vote for this game. :)

Bit Battles

Oct. 23, 2013

2

Honestly, this one was wonderfully refreshing games I've played, brought back the Pixel era, along with some strategy and great music and a highly unexpected ending. All in all, great game. 5 Stars.

BattleCry

Aug. 08, 2013

2

If we wanted more Slots, I'd say we could earn them from doing campaign missions or buying them with gold. However I don't think most people would agree wit the latter.

BattleCry

Aug. 06, 2013

2

Whenever I try to enter a ladder match, and leave and try to do a mission I get what seems like a PvP Army instead of the pre-generated Mission Army.

BattleCry

Aug. 03, 2013

2

Please add in an option called "Select All" in the "Armies" tab. so we don't have to individually click on each unit to refit them or delete them.

Realm of the Mad God

Aug. 03, 2013

-1

Honestly, why can't we access these characters from it's original website? We should be able to do so without having to restart from a new account.

Of Guards And Thieves

Jun. 09, 2013

1

Honestly, I don't really agree with the "You die, you lose it" And I'm quite content without equipment. However the motion detectors and Tripwires would make the gameplay more in-depth and much more strategic.

Fleck

Jun. 05, 2013

2

Another buggy game. No rating. It's that bad.

Battle Conquest

May. 05, 2013

4

Please make it so when in Co-Op when your ally places archers behind your melee units and attacks units your melee units are attacking that your melee units do not take damage. As people have been using this in Co-Op to troll their teammates.

Developer Reply

Friendly fire is part of the mechanics and part of playing tactically. We wouldn't want to change the battle to an "arcade'" experience. It is important to know when and where to use a ranged unit.