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Game comments and reviews
Mar. 23, 2013
Remember: upgrades are a crutch. Touhou doesn't have upgrades, because Touhou is designed well enough that it doesn't need them. Cast away the crutches, and you may be surprised at how well you can actually walk.
Mar. 12, 2013
Also, suggest adding a short (even just one second) invincibility period to the end of Werewolf mode. Several times I've transformed back and not had time to get out of the way of an obstacle.
Trying to slide under one of the market stalls makes you go "over" it halfway, then die.
Apr. 14, 2012
Everybody, go and Google "You, After the Rain". Just trust me on this. Mwahahaha. Evil laughter? No, I have a cold. Yeah, that's just how I cough. I get that a lot. Mwahahaha.
Developer Reply
OH MY GOD. That's, like, the best thing O_O Graphic, and pretty grizzly, but absolutely amazing. I'm so glad you linked that, it's so similar to my game, my game might as well be a game version of that manga :) Thank you!
Got the feel down pat, but it never rises above the basic genre formula. Also easy as hell. 2/5
Jun. 21, 2010
Just because you CAN make a game, it doesn't necessarily follow that you SHOULD. I mean, in all honesty, why would anyone want to play this? There's absolutely nothing to it.
This game is not irredeemable, but that rain mechanic needs some serious work. Like, from square one.
Jun. 17, 2010
Progress Quest owns this seven ways to Sunday.
Jun. 15, 2010
Needs a few fixes (pretty much covered by the other comments), but an imaginative twist on an old standard.
Jun. 12, 2010
Ended up with one hit point, hanging upside down from the barrel of a tank. Yeah, I know how to restart, but come on, that was such a perfect place to stop. Too bad about the multiplayer... oh well.
Jun. 09, 2010
When will people learn? You just can't make these Flash games on the same scale as on a game system platform. It's like trying to cram a novel onto a dozen pages.
Jun. 04, 2010
Too easy, too little variety in the enemies and levels, only one song and it stinks, and that diagonal-movement issue is really inexcusable.
May. 30, 2010
Control feels a little like sliding on ice to me. Still, it's not bad.
May. 29, 2010
Well, I'll say this: futility hasn't been this enjoyable since the last time I installed Dwarf Fortress. That song seriously stinks, though. Seriously.
Fantastic. If you'd asked me to guess the ending at any point in the game, I'd never have come up with that.
May. 28, 2010
A true classic for the ages, this.
May. 27, 2010
It's WoW meets Earthbound, I love it.
May. 24, 2010
Really captures that 8-bit vibe. Fun, challenging, and aptly named. If only I'd taken that door...! orz
Traversing great swaths of nothing with your guns going off like a turn signal you can't switch off is not a game by any definition I recognize. On the muffin scale, this game is still dough.
Either this is a weak attempt at viral marketing, or it'll probably get removed for using the image without permission.
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