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Game comments and reviews
Oct. 03, 2016
huh, I just tamed a dragon that can evolve into 3 different dragons, I'm guessing it's an unfinished feature. (Spike Riverie Apalala, that has the trait "Apalala")
Oct. 01, 2016
I think that after chapter X, invasions should be more frequent. I'm at invasion 62, and there's absolutely nothing else for me to do while I wait until my defenders defeat the 100th invasion :-p
Tip: The legendary dragons are eggs from the last dragons you face on the 10th dungeon, they look unremarkable when not evolved, so check your log, you may have caught one.
I managed to get around the "Dragon in Dungeon" Bug, removing the dragon from the "Hunter" team at the Dragon Den.
Jul. 06, 2016
lovely! My only complaints are "pretty please add WASD input"
Developer Reply
Hadn't thought of that, will add it soon!
Apr. 16, 2015
I think the game is pretty good, but you should focus on localization to other languages, starting with english, to be more succesful on your distribution. --- Creo que el juego esta muy bueno, pero deberรญan enfocarse en la localizaciรณn a otros idiomas, partiendo por ingles, para tener mรกs รฉxito en la distribuciรณn.
Oct. 02, 2014
Hello everyone, I'm currently testing and trying to do stuff with the kongregate API. But we are also working on a content update: https://twitter.com/FelipeBudinich/status/517724600583852032
Sep. 28, 2014
Version 1.7.16 fixed display bug on "money to next soul" (it was adding "fractions of a soul" instead of substracting it, it was only a display bug tho, the actual "cost of next soul" was correct)
Sep. 24, 2014
Export game function is currently bugged, please don't use it today (JSON.stringify truncates long arrays, if anyone knows of a solution, let me know), working on a fix.
Sep. 22, 2014
Hello everyone, I just got back from my roadtrip, expect a big update tomorrow ;)
Sep. 18, 2014
Version 1.6.1: Added 3 decimal points to big numbers, let me know what you think (or bugs you found because of this change!)
Hello everyone! I just pushed the import/export save feature, so you can backup your data in case of power outages, interrupted saves, global warming, terrorists, CCleaner and other "PC optimization" software. We've been silent the last couple of days, because we currently are in our national equivalent of July 4th ( http://en.wikipedia.org/wiki/Fiestas_Patrias_(Chile) ), so rural wifi, and other commitments are making communication complicated for us. We should be back in full force on Tuesday (I'm still gonna be working in the meantime but mostly on minor stuff)
Sep. 17, 2014
Hello everyone, I want to let you know that today I'll be travelling to another city, so I'll resume work once I get there ;) (i'll try to lurk the comments here and on reddit tho)
Sep. 16, 2014
I just pushed the Artifacts update version 1.5.0, if you experience graphical glitches please reload. This update will cause your active artifact to be deselected, I'm very sorry, there was no reasonable way for me update the system and preserve that data point. But in exchange you'll get something you been asking for ;)
Once I push the update to allow you to use several artifacts at the same time, I'll start working on a data export/import function, so you can backup your progress.
Sep. 15, 2014
Pushing a new update, as usual, if you are experincing graphical glitches, please wait a minute then reload :) (fixed the most awful bug: the "not idling if tab is out of focus" bug)
I'm about to push a small update with new graphical assets (that will be used in future updates), if you experience graphical glitches please reload the webpage.
Sep. 14, 2014
I strongly suggest you to watch this presentation: https://www.youtube.com/watch?v=Fy0aCDmgnxg Don't be discouraged and keep up the work mate ;)
Sep. 12, 2014
If you notice graphical glitches (it should be obvious because your whole window will be scrambled), please reload, I'm pushing new graphics for the content update.
Sep. 11, 2014
For the next update, since a lot of people have asked for it, I'll be migrating the big number names to the short scale :)
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