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Mar. 09, 2018
@andrewrobson Actually, thats you clicking both screens. when you click the inside scene, youre also clicking the "buy tickets for gems" buttons.
Oct. 12, 2017
So, what are the spell clues pointing to? Most arent that bad (once you know spells can pull from the outside of the house) but "Brain matter" has me stumped...
Sep. 24, 2017
Itd be nice to see how many cycles your ghost particles have contributed.
Aug. 17, 2017
I finished my raid, but got no rewards, and when i came back, the raid had just as much HP, but I was down the tickets I used. I tried again, same results, but down another pair of tickets.
Developer Reply
Hi Sypher, which raid and in which difficulty were you playing? Thanks
Apr. 13, 2017
This feels exactly like playing Hearthstone to me. Nice job, though you might want to lower win rates and legendary drop rates a bit for realism ;)
Aug. 19, 2016
Oh hey. Another demo for a mobile game. 1/5
Jun. 02, 2016
So let me get this straight. You guys have server issues for weeks, such that players lose daily rewards, raids, and more, and all we get for it is a "sorry for the inconvenience"? Not cool.
We did some changes and now it works better. Also we're doing some improvements on the server to fix any future connection issue.
May. 05, 2016
@kevin_returned he stated its a direct copy. thats my issue. he remade monument valley, and is admitting its a direct copy (though a more level-packy copy)
The correct response to "this seems to be a copy of X game" is NOT "yeah, you could say that" but rather "whoops. my bad." dont copy peoples games, make your own
Apr. 13, 2016
I just noticed that you guys did make the reward timer 23 hours, as I had suggested back in September. Thanks a ton.
Mar. 24, 2016
If you had made any changes to the game from version 1 to version X, imight nto hate seeing this game so much. Youve had the same set of issues from game 1, and they still arent resolved. 1/5
Mar. 23, 2016
@oldfern x0 speed is x0 speed. nothing happens. you need to click the current speed to "turn it off". however, a x1 speed button wouldnt go amiss, to prevent confusion
Jan. 13, 2016
The aiming issue is actually easily solved in this game. Just max Laser, and stop trying to tickle, and use the laser to kill people. Works wonders
Jan. 12, 2016
I had forgotton why I liked Popo, the Epic Dwarf. Man that range is broken
Jan. 09, 2016
Pro tip, pick a direction, and dont let go till the boss. I like up and to the right, but you do you
Jan. 04, 2016
Correction. The violin is now perpetual. Im VERY certain Im not supposed to hear it in the concert hall, overlaid with the music there. I dont know what I did, and I dont know how to fix it.
The fog puzzle is rather hard with violin in the background. Im uncertain if thats intentional or not...
Nov. 17, 2015
I said this a long time ago, but I feel it could bear repeating. There is no reason to go for 2 stars over 1. perhaps multiplying all milestones by 3, and going off of total stars earned? So instead of needing 150 levels with 3 stars for the one stone, you would need to earn 450 total stars. This makes an improvement helpful, though it does make those milestones much easier, personally a good thing.
Nov. 13, 2015
Could you add gym raid progress to the message board? So that gym members can tell whos helping with them, and how theyre doing. Also, does completing gym raids add gym points? if not, thatd be a decent idea as well, imo
Nov. 07, 2015
Love these games, so glad to see a sequel.
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