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Game comments and reviews
Jan. 19, 2014
OMG YOU CAN CRASH ON THE FREAKING WORDS?!?!?!
May. 07, 2013
No skill reset and level 15 level cap gets you 3 stars instead of 5. And why didn't the game mention the level cap?
Jan. 10, 2013
It would be nice to know the actual mathematical effects of the different upgrades.
May. 15, 2012
Found a bug. On the last boss, if he's mid-charge on a laser and you bring him down to 2/3 health, the laser is frozen on the screen. Doesn't do damage, but makes it that much more cluttered.
Apr. 25, 2012
The best part of this game is the music. Perfect music to which one would play a relaxing puzzle game.
Apr. 23, 2012
I would like this game a lot more if it didn't have such a steep learning curve.
Mar. 14, 2012
Would be nice to have a reset button.
Mar. 11, 2012
Managed to get 3 shells wedged between two buzz saws next to the ceiling. Getting about 2k combos every 3 seconds.
Dec. 12, 2008
Beautiful. Truly beautiful.
Dec. 05, 2008
Beautiful game. It has the potential to be very, very challenging. I was a little disappointed at how easy it was, but the story, artwork, and music are fantastic. I like how you weeded out the lazy click-around-ers by subtracting for incorrect clicks. 5/5
Nov. 12, 2008
You forgot to reset the speed when you restart the game.
Nov. 10, 2008
Suggestion: Instead of just picking a random (0 - attack/defense), why not use the d20 system? Random(1-20) + attack or defense.
Nov. 05, 2008
Nice touch with the shootable pause!
Sep. 30, 2008
I was kind of confused when I found the game get easier with each upgrade, and even more confused when I only needed half of the upgrades to beat the game. 3/5 for lack of challenge.
Sep. 24, 2008
Really should make it more challenging. Took me less than 24 hours to get all perfect.
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