Stralor's Comments

Game comments and reviews

Rebuild 2

Jul. 05, 2012

3

The zombies attack = my scientist gets injured, every time. *sigh*

Sleepy Stu's Adventure

Sep. 16, 2011

9

The "no double-jumping without first jumping off" rule is a needless and aggravating pain. Really unnecessary. Just take away jump #1 on falls. Srsly.

Cat God vs Sun King

Aug. 01, 2011

-1

NOOO! 11:58 and I was defeated. T.T

Hands of War 2

May. 21, 2011

-2

Well, shit. I just feared the boss and he ran through the wall and can't get back in.

DuckLife3: Evolution

May. 10, 2011

0

So, um, ducks are naturally buoyant. Anyone else think the Easter Island swim training is backwards?

Zombie Minesweeper

Feb. 13, 2011

0

Bug: if you've clicked on the other side of a flag, you'll walk around it, but if you click across it again while passing it, you'll trigger the mine despite the flag being there.

Wizard's Run

Nov. 03, 2010

2

It's all about ice, and then get holy for regen, crit and cooldown. :)

Tetravalanche

Oct. 24, 2010

0

Great concept, but the late game is just miserable.

Lame: there's no end game for a non-aligned player. Beat the hermit, and now there's nothing to do but travel, mana cave, and train. :(

The Trader of Stories

Oct. 04, 2010

1

Not a fan of the fact that there seems to be no way to retrace your steps (and therefore complete the game) if you do anything in the wrong order (i.e., summon drowned early, or forget the potion bottle before you make the potion).

ClueSweeper

Mar. 16, 2010

0

:/ "In a row" sucks. I was doing well, but having gotten close, now I don't want to go back to it.