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Game comments and reviews
May. 20, 2013
no text fast forward = fail
May. 10, 2013
If I had all that opium, why would I trade it for tea?
Left - Right area is too small and limiting.
Mar. 07, 2013
s l o w
Dec. 06, 2012
I love the ragdoll mechanics of the zombies hanging onto the back of the bus.
Oct. 25, 2012
how about a pause button?
Sep. 12, 2012
Why can't I throw a pie?
Aug. 29, 2012
Very cool. Liked it when things stared moving around. Haven't seen games like this before - not saying they're not out there, I just haven't seen them.
Aug. 20, 2012
Move the little Available on the IPhone notice on bottom of screen. It is covering up something - and also covers up $$ when in store / repair view.
Jul. 09, 2012
Too easy
Feb. 29, 2012
Not working - just a grey screen after the ad.
Jan. 10, 2012
Can't get the formulae to work. I put in 2, and 4, of the same letters - nothing. Put in 2, and 4, of letters with the same damage - nothing. Put in 2 of 1 dot, 2 of 2 dot, nothing.
Jan. 09, 2012
make friendly and enemy damage different color
Jan. 03, 2012
Letting players know what elements the Hero uses would be nice. The pictures are ok, but some don't make much sense. One looks like a dirt clod flying through the air. One looks like smoke from a dying campfire. I can figure out lightening, cold, fire, and poison (although poison doesn't look like any poison I've seen). Letting us mouse over the icon and it telling us what it is - or just listing it - would be nice.
Dec. 27, 2011
What is a high enough altitude to do a sweet drop?
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