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Game comments and reviews
Feb. 10, 2015
Worst snek game evur only goes to 25 :(
Jan. 21, 2014
A new player's votes shouldn't count until they've played like 10 levels to get a sense for the scores.
Jan. 16, 2014
Nug Wars!
Nov. 19, 2013
Boy, am I glad our currency isn't frictionless!
May. 21, 2013
Whoa I made it almost a whole playthrough before I realized that YOU CAN TOUCH THE BLOONS
May. 08, 2013
I got stuck at the bottom and couldn't rescue the princess because the paladin with dragonlace boots can't jump two squares :(
Apr. 10, 2013
Make it so that the longer you hold down the jump button, the higher you jump. The current system of one press = one jump of uniform size has killed me a few times...
Mar. 21, 2013
They're so cute, why would I want to pop them?
Little things like the bricks moving when switching between the shop and level select screens make it apparent that this game didn't receive the effort it deserved. It's a really fun concept, so I really wish you'd just give it that last 10% to make it seem polished.
Mar. 12, 2013
And the award for least intuitive controls goes to....
Mar. 06, 2013
I enjoyed the time over sound in level 12 too much to win
Mar. 03, 2013
Whoa, the alternate players actually handle slightly differently?
Feb. 13, 2013
Tried so hard to get the debt over $9000...
Counting around clockwise, starting with the top as 1: 3, 13, 12, 6, 1.
Counting around clockwise, starting with the top as 1: 3
Feb. 10, 2013
Where's the pig in a cage on antibiotics? + if you got the Radiohead reference on the Park Area Regulations sign
Level 23 is confusing: the white covers the whole ball if the polka-dot holder is off, but only the bottom half if the holder is on.
Jan. 16, 2013
Just feel like it deserves to be mentioned that the diseases you cause are all caused by viruses, not single green pixelated cells...
The shooting reminds me of Contra, except that in Contra you can't use your gun as a parachute.
Nov. 27, 2012
I like the concept, but the background on the hard/impossible levels makes it hard to see the ball. Also, there is nothing hard/impossible about the hard/impossible levels (other than the retina-melting background).
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