Scarred_Savage's Comments

Game comments and reviews

Songbird Symphony v0.2

Feb. 05, 2018

0

Quality! Though the main focus is a rhythm game, the platforming sections are beautiful in both graphics and sound!

Dead End St.

Nov. 22, 2016

5

Game before molotov: desperately spamming gun, grenades, and machete Game after molotov: peacefully simmer your zombies to death

The Journey Home

Jun. 09, 2016

2

I really do love the "Home" series developer. Your first game really hit home with the setting, theme, the time period, story, gentle music, and most importantly, the awesome characters. I may be a bit harsh for saying this, but I do not care for the gameplay as much as I do for the music, story, and characters. This game certainly wasn't bad because the sequel to the home story really fit well. However, I felt that most of the game was just doing ordinary tasks and mostly travelling on and on; with minimal interaction between the adventurer and the little girl. I believe that you can make a really heartwarming and epic future game! I recommend centralizing the game around it's "Home" theme and introducing interesting and meaningful characters with an interesting story with good dialogue. I know that may be asking a lot, but this is all for a good luck wishes for an even better game!

Developer Reply

You make solid points, it's not harsh at all. I wanted to add more interaction and conversations between the two characters but I just didn't have the time because of how much more work this game took. Thanks for playing, though, and thanks for the constructive feedback

Home

Apr. 08, 2016

2

It's nice to be able to read a very light-hearted and simple story. I liked the background music and the sum of events that happen throughout the day. Despite all of that, I wish the game was longer. You definitely should expand the story from there, although that might change the "relaxing" mood of the story. If you are able to create interesting characters, then another story would be fantastic.

SHIFT

Dec. 27, 2015

3

The real trick is not turning on the sticky keys while in the "Run!" Level.

The Pocalypse Defense

Dec. 13, 2015

5

Like the game. The unique characters and the upgrades make this game interesting. However, when you unlock the best weapon, it becomes repetitive. 4/5 Protip: Laser = Win

Forge of Gods

Nov. 21, 2015

23

"A mysterious dragon egg hided here" Grammar 10/10

Factory Balls 2

Sep. 19, 2015

3

Love this puzzle. You have to visualize how the balls are made step by step to get a successful pattern. Overall makes you think. Well done!

This game is very fun and the replay value is great. See, every clan has a different strategy, with different ways of executing them on other clan. Very strategic and very balanced. The game has great lore and a detailed battle system which is easy to understand, but harder to master. (As someone has said.) It was fun throughout to play and to figure out what to do in different battle situations. Overall, 5/5! Make a sequel.

Dead Zed 2

Jul. 30, 2015

2

All around good game. The graphics were nice , even though the background is like a wallpaper. The actual HUD and the Town Map selections were smooth. Although the game mechanics were frustrating. (People have mentioned this) 1. No reload canceling to switch your weapon 2. The morale is very unbalanced in ways of losing it and gaining it 3. Searching kills my squad more than getting survivors. 4. Your shooting team is useless. Melee survivors are over powered. The Assistant was a great idea. There are things to improve on, such as the difficulty (Harder), more upgrades, and more rewards for kills. Fun Fact: I trusted a cat on my Shooter Team. His name is Bradley Fernandez.

3

Yes it is very true: 2nd rule is to Shoot first read tutorials later

Hero Simulator

Jul. 19, 2015

5

If your screen can't be clicked, then just refresh the page. It doesn't break the game.

Zombie Sports: Football

May. 31, 2015

1

I like the idea of the game, but the way that the mechanics work with the level and the way you have to adjust the arrows all the time and fine tune makes the game more infuriating. I get the idea that it's a puzzle, but when you have the solution but you just missed the arrow or the mark by a little bit and you have to keep on adjusting it gets annoying.

Mu Complex : Episode One

May. 18, 2015

0

I don't know why I was expecting a jumpscare at the end.... Overall great puzzle game! Some of the levels were tedious since you had to repeat commands, remember passwords, spelling needs to be correct, etc. but that's all part of the game. I liked the challenge.

Cube Escape: The Lake

May. 16, 2015

0

The visual is nice and the puzzles are basic, except for the chest one. (It was more complicated) By the way is there a meaning behind the specific items on the piece of paper?

Dubious Defenders

May. 14, 2015

2

Strateg: Lowest Invader Damage *As you do this, keep spamming the Arcane Shield **You can do this on 5x Speed for effective spamming 1) Upgrade Diamond Mine until Level 11 or 12 2) Upgrade Recruitment Parties to the max 3) Upgrade Farms to 20 (Optional: Camp to 5) 4) Upgrade Magical Proficiency to the Max 5) Upgrade Diamond Mine to 15, then Death Magic to 15 6) After this, your judgment. You can upgrade Resurrect, Death, or Diamond as you go along. ***Make sure you upgrade Diamond Mine up to 20 by the time Invader Damage is at 100. ****Upgrading Magic Proficieny and Recruitment Parties to the max is a MUST *****NEVER buy the Smithing. Your shields won't be effective by the time the invader's rate of damage increases. The reason why this works is because the rate of which the invader's damage increases is slower when your shielding is low. To cancel this out, keep on making defender per minute. If you want more effective output, upgrade spells and keep the Economy upgraded.

Musaic Box

May. 02, 2015

2

Everything is visually pleasing, the music is great, and the puzzles aren't as hard. In general, great game to listen and play!

The Foyle

Apr. 30, 2015

3

I love the search concept and it makes the game more interesting. More build-ables, new equipment, and a variety of maps can make this game even better. Nice job!

Blackmarket

Apr. 24, 2015

3

It's a decent game so far but I've got some ideas/opinions: 1) So maybe different background since it is "BlackMarket" (Although I do like the colors and setup...but maybe it's kiddish?) 2) More actions such as robbery, heists, etc., but these timings take a while but have big reward? 3) Maybe some temp. abilities such as getting high, rapid firing guns, etc. It's a great game with a good foundation. Since it's in it's early stages there are many ways to improve. Good Luck!

Developer Reply

Thanks for theses ideas! Currently, I try to fix the import/export bug, after I will work on a new feature called "gun-production"!

Arachnophilia

Apr. 11, 2015

3

Very nice game! I had to actually think about the strategy I had to use in order to survive multiple levels. I also like the additional educational piece. Good game!