Saverio's Comments

Game comments and reviews

Viricide

Apr. 22, 2010

-1

I actually threw the last level the first time becasue it didn't feel right to complete it. Damn good game that wasn't a breeze but it wasn't ball breaking. I felt like there should have been a little more humor in the middle game instead of the slow fall into the end, but hey I didn't make the game

Raze

Mar. 10, 2010

1

It's annoying to have the computer see and shoot you far outside of your range. 2/5 for that far from fair mechanic

Bubble Tanks 2

Aug. 10, 2008

0

The game does way too much. Dodging is impossible with the amount of firing the enemies can do, and the screen is way too small. I can't see where people are shooting from but they can sure see me. I'll get the card, but the game doesn't feel nearly as fun as bubble tanks 1. This is a step in the wrong direction. Challenging doesn't equal better.

Warlords: Call to Arms

Apr. 05, 2008

0

The night elves are completely unbalanced. The whirler is over powered severly, and the arches only complicate that issuse

Question answers need to be more vauge rather then specific, but over all great idea and well execution. I think the questions about directors and and their ilk are unfair to us who don't memorize that stuff, but I enoyed myself. I got a 68%

MARDEK RPG: Chapter 2

Mar. 23, 2008

0

NEver mind I'm an idiot. Thanks man. If it were a snake on a plane I'd be dead

MARDEK RPG: Chapter 2

Mar. 23, 2008

0

I'll try, I didn't see it before, but where is the map shop? I see the sign but don't know where the shop is. Ah well until I find it I'll keep looking

MARDEK RPG: Chapter 2

Mar. 23, 2008

0

Alright, I'm on the catacombs and can't find a way to navigate level two. Are there two entrances or a secret passages or any way to get past the second floor of the catacombs. Much albiged to anyone who could help.