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Game comments and reviews
Aug. 23, 2013
I feel like this game would be greatly improved by giving the player the ability to close ranks: holding down a button causes the squad to huddle together as closely as possible to better avoid incoming fire, at the cost of reduced movement speed and only the squad leader shooting. This could allow the player the option of playing more conservatively, instead of treating the squad members as expendable fodder. Otherwise, the game really has potential.
Developer Reply
Hey, nice idea!
Aug. 17, 2013
Suggestion success rate should be related to the item you suggest: it doesn't make much sense that a person who comes in looking for a hat is equally willing to buy a bundle of leaves as they are a different kind of hat. This wouldn't be too hard to implement and it would give players an additional incentive to diversify their shop production.
Nov. 20, 2012
Hey, game developers! The reason that land mines work in Super Crate Box is because you always have the option to make a blind run to the next crate to pick up a better weapon. In this game, drawing the mines can be a death sentence, since you'll always have to wait at least eight seconds for the dispenser to reload. Consider giving the player an option to dump the currently-held weapon in favor of the initial pistol; the random weapon selection is too punishing right now. Otherwise, this is a great new spin on SCB!
I appreciate the feedback, but I have to wonder if you are using the mines correctly if you prefer the pistol to them. Mines should be spaced out so they don't explode each other. Also, there are 2 unique ways to get achievements, and therefore pulse blast energy, from mines. 1) Lay more then 5 of them. 2) My favorite, drop one on the head of a flying enemy for the "Ninja mine layer" achievement. Again, I appreciate the feedback and will take it on board, but I think with a bit more experience you will find the mines to be a very powerful weapon. Much preferable to the pistol. Plus part of the challenge and fun of this game is making the most of what weapons you are dealt, even the less desirable ones.
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