Search for your favorite games...
Game comments and reviews
Aug. 09, 2017
In chapter 8 (spoiler alert, just in case) there might be a bug? In the text, when Sent talks to you about your options, "red door" is written "red door" and "green door" is a big mess with the same symbols for italics between the letters. It's intended to be properly in italics, right?
Developer Reply
Yeaaah, someone else reported this, it's a rare bug. Thanks for the heads-up, I'll probably just get rid of the italics in this scene until I can figure it out.
Aug. 03, 2017
GG, GGG
May. 29, 2017
So... I'm moving this week and that involves a lot of stuff, also I've got finals in two weeks and have to study a whole year's worth. You're not helping, VasantJ. Now, all that aside. I see you're trying new things every game... The intro was nice, but the puzzles were nerve-wracking. The fireballs were almost impossible to get through, and I died tons of times before getting to Midas (and I got there with only half a star), even though I saved the game by the way. I couldn't enjoy the story as much as I usually do with your other games. Also, it wasn't very balanced because some were REALLY slow, while other fireballs were more like a wall. As for stuff you might want to correct, I could only notice a certain lag of the map, when moving in the Undertale thingy, it moves weirdly along with you, as if it only loads square by square. Now, storywise and humourwise, it was great as always. Didn't expect such a direct reference xD. Keep it up with the good job! 5/5
Mar. 18, 2017
Yay! VasantJ made a new game! Now, for the feedback... Biggest problem I saw was the lag, I mainly got it at the beginning, in the loading screen, but also from time to time, while attacking. Aside from that, battles were too long (even the mobs-guards), boss was too mechanic and repetitive. In a longer game it would be boring to have such a rhythm. However, I've got to say that the storytelling is great as always, and characters are pretty good. Also, the different attacks system gives it a good variety. Keep it up with the hard work and thank you for this game! I hope to see more in the future.
Jan. 28, 2017
Great, a new Dregg adventure! I noticed a glitch... when in Eva's room, after you get the diary and everyone walks out, if you walk up to the chair the whole room moves out of focus unless you walk back down. And you can also see the previous stages... There were also a few "invisible blocks you can't walk through" although they weren't really a bother (and there were a few in Amber's story too...). That said, Happy Birthday, Dregg! Let us toast for more Medieval Cop stories, for they are great! (Looking forward to see how badly will that Big Bad Boss fail in front of Death itself...)
Woohoo! Another Medieval Shorts episode with some wonderful Amber shenanigans! Great as always, and looking forward to "The Cluckening"!
Jan. 21, 2017
Nice game*! (No, for real)
Nice comment for REALLY REALLY real! XD But seriously, thank you very much!
Jan. 09, 2017
Just wondering... is this going to turn out being a "Phone Guy betrays Monochrome Kid and turns in an allmighty villian and Monochrome Kid has to defeat him" kind of story? If it does... well. That developement is kind of overused already...
Nov. 16, 2016
So... I didn't know the world was SO full of left-handed people...
Nov. 15, 2016
For the ones wondering about what to do with the chests, a hint: they can't see you from behind.
YOU DID IT AGAIN! For real, I'm hardly ever surprised by anything... but still, you impressed me. Great, as always. Hoping next one is even better. Also, loved that Amber cameo, and I hope to see more of Ada in the following games. Thank you for yet another Medieval Cop episode!
Thank you for your support. I hope I can keep the pace going. XD
Oct. 27, 2016
Simply great. Clear and simple concept, and well portrayed too. It's not every day that you see a short story this well done. Also, I hadn't played The Book of Living Magic, but that didn't prevent me from getting attached to Screech at the end.
Oct. 20, 2016
Good work, great game! Once again, thank you for another episode of the Medieval Series. It just keeps improving with every game. Angel-mode was great, I expect to see more of it. (Also, have you planned on an Amber cameo on the main series? It would be great too)
amber will appear on the main series only after season 1.
Sep. 25, 2016
I got so tense while playing...
Aug. 30, 2016
Just found a bug. When talking with the reporters, if you check the broken orb it reappears as a whole.
"And that's why you shouldn't take your wife at a rafting trip with your monkey as a guide." Great stories start in great ways. Nice one, VasantJ!
Thanks XD
Aug. 25, 2016
I wonder... will she give up in despair the way Dregg does, or will she change Dregg to a less grumpy person?
Jul. 08, 2016
So, he DID beg for his life at the end... I guess after insisting that much on it, he couldn't not do it.
XD Indeed, from the beginning we decided that, at some given point, such option should be useful, somehow. We're glad you liked it! ;)
May. 04, 2016
The whole world but people and NPCs was black after I left the house... If it's like this, no wonder Dregg hates his world.
Some of the assets were probably not loaded. Please refresh the page. Sorry for the inconvenience. :(
Apr. 18, 2016
Simple, nice, enjoyable, fun. 5/5
Thank you, we're trying our best and it's great to see such a feedback. :) Have a great day and keep having fun!
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.