RoyalCat's Comments

Game comments and reviews

Dig To China

Apr. 14, 2014

1

Pfft, such a tiny planet doesn't have the gravity required to produce the pressure needed for diamonds to coalesce, I call bullshit.

SpiroStudio

Dec. 09, 2013

0

Very ODE, much solve, so impress

Super School Day

Oct. 26, 2013

0

Bah, getting to 240 kmh is a bit TOO hard. >.>

Super School Day

Oct. 19, 2013

0

Can't for the life of me understand how to get to space..

Inspector Blindson

Sep. 29, 2013

15

Controls are terrible, dialog is bad. :/

Hexagon

Sep. 08, 2013

0

After playing Super Hexagon this is... I don't even know what to say. I'm ashamed of my former self.

The Ruins of Machi Itcza

Jul. 17, 2013

0

Loved it! Great job!

Jelly Escape

Jul. 07, 2013

1

Level 42 is just horrible.

Outer Invasion

Jul. 06, 2013

13

The game's a lot of fun, but there are two frustrating things about it. One is that the start is really slow, until you get enough upgrades to actually kill something, and the second is how the lag has a tendency to break your combo.

Momentum

Jun. 28, 2013

0

Ragequit on C10

Antichromatic

Jun. 23, 2013

2

Beautifully addicting! Be warned, very hard mode is very hard.

Betty IX

Jun. 01, 2013

0

43 mil points and my save file got deleted :\

Betty IX

May. 27, 2013

0

There seems to be a way to control what upgrade you get when you research an alien artifact, depending on how long you wait after you enter the upgrade screen. (Consistently get +5% tractor beam radius if I click right away, other upgrades are sketchy in this regard)

Betty IX

May. 21, 2013

4

+40% tractor beam radius from alien parts research.... nearly a million down the drain :(

Betty IX

May. 17, 2013

2

You should be able to upgrade your sidekicks, or at least have them scale up somehow once you've moved on from comfy to interesting or to the unlockable levels.

Betty IX

May. 16, 2013

2

Reminds me a lot of Tyrian!

Canon

May. 15, 2013

15

Great game! I really love how the learning curve levels off for each level and you can be really proud of yourself of how you can beat it consistently once you've gotten the hang of the rhythm!

Kodachrome

Apr. 29, 2013

2

No save? Are you kidding me?

Kodachrome

Apr. 29, 2013

13

Great game, apart from the tower, where the game's difficulty differentiating between taps and long jumps becomes painfully apparent

Super Phobia

Apr. 29, 2013

0

Really cool concept and learning curve - doubtful I'll ever make it past 12 though :)