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Game comments and reviews
Sep. 13, 2014
-5/5 for a badge in a game purely dependent on luck
Feb. 19, 2014
0/5 doesn't work, 100% broken. Loaded the first level, the "projectiles" don't move, the sound dies.
Sep. 07, 2013
Here's so2mething that should be in-game: Once I 3-star a night version of a level, the day version should be 3-starred as well - I don't feel like playing the same level again on "easier" difficulty.
Jul. 05, 2013
Gets waay too repetitive at the end... 2/5
Jul. 01, 2013
The developer has not, obviously, even tried to play thisgame, at least not on hard... 1/1
Jun. 23, 2013
Generic, unoriginal, nothing new. Maybe at least some twist with the upgrades?
May. 28, 2013
Dubstep... really...?
May. 12, 2013
Very short, but had a great atmosphere thanks to the small "mystery" and a music that's just about perfect for the setting. Great job, hope to see more games like this, and 5/5 :)
Apr. 12, 2013
Physics is abysmal - that ruins a game that has some potential.
Mar. 05, 2013
Completely unoriginal, brings nothing new, and what is done, is done rather poorly.
Short, easy and enjoyable, but I feel like it's too easy - playing casually, died only about 3 times.
Mar. 04, 2013
This game is sooo ful of bad design chioices, I don't even know where to start... Grinding makes. no sense, with getting, like, 1/100th of what you need for any upgrade. IMMEDIATE RETRY LEVEL button is a must in games like this.
Mar. 03, 2013
1/5 luck based
Feb. 08, 2013
Game gets -9000/5 for having barely any fps and no quality option anywhere visible. Shame, cause otherwise it's quite good.
Jan. 06, 2013
Actually, level 12 was easier than what I'm reading here... did that on my, like, 5th attempt. Hint - don't try to aim. just hit somewhere in the center, just make sure to hit at least 2 dots. Rince and repeat.
Dec. 17, 2012
Enemy rockets are absurd. I'd love an upgrade to THEIR speed.
Dec. 16, 2012
Shame this one is insultingly easy compared to other parts from the series... Did most levels by mindlessly bombing the santa. Interesting twist with those coins and slot machine, though, but needs a little bit polishing - it's sooo OP.
Dec. 08, 2012
Sour about english not being my native language...
Sep. 23, 2012
WTF... captured the whole town, all I need is to capture and upgrade the last factory, but that level has over 7k threat despite having 0% threat in that sector. Guys, did you know that 0% means none, zer, lack of presence etc?
Jun. 27, 2012
Lvl 42 zero deaths! Finally! A couple of things that would make it much easier... Either: 1. Reset death count each time I die before reaching any checkpoint (better than Esc + down arrow + Enter) -or- 2. A mode with no checkpoints and respawn with 0 deaths at start location.
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