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Game comments and reviews
Feb. 17, 2017
My character spent a very long time exploring the same room, killing any ants that entered. I killed almost 800 of them, and had many corpses. Why I would pick up the corpses of babies and ants, I still have no idea. Could be more... interactive. Idle is fine and all, but this amounts to 'start game, never return to it other than to look at the letters on DOS-esque background to see how they, and/or the numbers have changed.
Feb. 07, 2017
Awesome game! My only big issue is the mission rewards.. gold becomes a silly thing by AL 2-3, as God Hand is practically worthless by the second world, and combinations are super cheap. Maybe you could ad a magic lamp as a reward, or some other substantial reward?
Apr. 15, 2016
Monty the Mage uses a sword... silly, considering I haven't found a magic damage sword recipe yet..
Mar. 15, 2013
Master of Orion? I like it already!
Mar. 03, 2013
Cats training humans; we're the 'simians'.
Feb. 20, 2013
I constantly have a problem with the wheels getting stuck in the ground midway through my runs, slowing me down to a crawl.
Feb. 27, 2012
I have two problems with this game. The first and biggest problem, is that when I tell my units to do something, they like to take one step and then turn around and keep firing. When you're trying to retreat, that's not good. I want my units to do what I tell them, not what they feel like in the heat of battle. Second, but not as important, is why even bother having a turret gun when it's as useless as shit? Overall, good game. 4/5.
Developer Reply
Today we will tweak the AI also we will add more damage to the turret but take in consideration that the turret is more like an easter egg. Thank you for the feedback
Feb. 18, 2012
Can't collect the dropped gold, because my third floor tower gun constantly shoots the gold down.
done.
Jan. 09, 2012
Sometime buying a weapon causes one of the weapons you found from a boss to be over-written and dissappear. I lost my Big awesome-sword :(
Jan. 08, 2012
If you fire a shot from any weapon, and then reset the level before the shot lands, your shot will still fly through the air and hit the target while you keep all of your original shots.
Dec. 22, 2011
Great game, except I'm really tired of being kied by random falling slimes that I can't possibly see coming on Escape.
Dec. 12, 2011
The game was short, but amusing during the time I played it. It got to the point, however, that the star achievement was put into the back of my mind and shooting pirates with cannons became the aim of the game. Not too creative, but shooting cannons at pirates was interesting enough. 3/5
Dec. 09, 2011
@Developer Re: Level 8 --- Xelestial is right, and your rebuttal simply doesn't make any sense. You can't upgrade your AA units past level 2 in this level because in order to do so, you need to destroy air units... you can't kil air units to upgrade towers, and you can't upgrade towers to kill air units. A catch 22, really.
Jul. 05, 2011
I made it to wave 72 on normal. Seems like an endurance game more than anything, and it's not all that bad, actually. I like how you can essentially build a castle (if you've got the money) to repel increasingly bigger waves of barbarians. It's actually a lot more like a contrusction defense than a tower defense. 3.5/5
Jun. 12, 2011
Dreaming about a white bandit that fell in love with a hunting rifle all night long XD
May. 28, 2011
Flamethrower is your best friend.
May. 19, 2011
Needs an undo button.
May. 04, 2011
Nothing To Live for Achievement (Die in under 6 seconds):Immediately jump up off the first platform and fall back down to the ground. You'll die.
Apr. 15, 2011
*Warning* If you have OCD, Epilepsy, or plenty of free time, you will most likely lose much of your proceeding life. You have been wa-- (Oh, wait, you have to buy that upgrade... No warning for you yet!)
Mar. 19, 2011
Assassin Tank FTW.
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